Fantastic little characters, intense gameplay!
Perfect curve in terms of challenge and learning to cope with the onslaught of little buggers flying every-which-way. Five outa five!
Looks like the Golden Goose Bonus is totally botched. You can even hit the frozen plane in the upper-left corner, lose the bonus, and regain it to repeat the glitch. Needless to say, this certainly ruins the charm of the game.
Most in-keeping with my preferences, I have to say that this game was a joy to play. The badge was challenging, yet not overall too difficult ( medium indeed ) and the tunes were downright groovy! Great job!
What many people consider praise from the Gods above (starting on Madagascar) is actually indeed the opposite. I agree, Madagascar is often one of the later places to be infected, but that doesn't overcome the fact that getting off Madagascar is just as darn hard as getting on it. Starting there will be, unless your best friends with lady luck, unlikely, getting off the place will be another gamble. Try to start in places like Australia where you have a lot of traffic, and your in good humanity killing business at the same time!
This game - although I have not played it here on Kongregate yet, is rather fun indeed. I cannot tell if there were any changes, but I'll assume not. I don't see any implemented API? I would urge the developer to update the game with API so the badly wanted badges by so many of these players can actually be added!
Fun game - hope to see more.
Fun little game; its certainly been done before. I like the approach with the shocking them. A few things that could make it more popular and not boring is if the guys fell when they were shocked, if the instructions were better described - I thought I was in a race, and I had to press space to make him go faster at first. Lastly, try to improve the graphics, maybe add in some different sound effects for the lightning. If you do upload another version, implement API and you could get some pretty fun hi-scores going!
Its more of a program with some textures behind - I find that without a goal ( like beating 20 questions ) it feels boring, and its also rather easy to see how it is being done. Instead try using shapes, and say that the computer will guess it before say... 3 moves. Then make it possible to beat it - put in an ATI for it, and then you have something people will actually try to beat.
Fun game, my first try got me 31 points. I'll have to try again sometime later, but the game itself is very well made. I understand others concern with the acceleration, however, I think that its part of the challenge of dodging; your mind isn't instant when it comes to jumping out of the way from a moving truck. Jolly game Ragdoll Soft!
Great little game - really kept me on my toes; challenged especially on level E with the keyboard. I finally got the impossible badge by toning down the quality and turning off the chat. This creates a smooth palace for your Line Gaming skills to shine in.
Thanks EP.
AlisonClaire and I are experiencing the same problem. Before the badges were released, and with it a newer version, I had already beaten the last boss. Now, in an attempt to get the badge, I have redone the last level 5 times, tried all three arrow keys, and it does not register. This is a problem that direly needs to be fixed, as the badge is impossible to get right now.
Decent twist to typing games. Being an avid typer, the challenges were completed at first try; which is certainly to be assumed if you can actually type.
The glitches such as the renowned 'OFFE' that you cannot kill as present, but did not ruin the gameplay for me. I understand why there is no pause button, but a menu button would be nifty. Even after losing or completing the game, you still have to refresh to play again. Kudos for a neat variation on the game we all played in 3rd grade, and somehow seems to challenge us still!
If you feel so inclined to; be resourceful and use your good ol' buddy Google. He will, doubtless of his own preference, bring you a great nice list of all things that you type in ( including a more detailed description of the Milestones ) I'm sorry for sounding so cocky, I just got 56/60 seconds on my doom surfing and I'm rather astonished that I didn't stay the required 4 seconds longer. : P Good luck
-Oranges
(In response to Avenger)
In order to do as you ask; get Chaos Theory, you ought to have several things: a load of dedication, a decent skill level in this game ( and the ability to execute that into good play ) and the ability to withstand getting immensely close and then failing many a times. The Milestones are that for getting 'x' amount of eggs, all the super eggs, birds, worms, fishies, lizards, dino chomped and things of that sort. There is a 'mystery trophy' which I am not at liberty to tell you; good luck finding it! : P
Overall, it will take a long time to do so, as I have just barely finished all of the golden milestones.
-Oranges
Doubtlessly, it should be said, that this game is tiresomely boring after a while. It feels rather endless as platform after platform comes shuffling its way up into my screen; on the contrary, the game could be quite fun if taken in small doses with a jolly attitude. Good work nevertheless.
-Oranges
Regardless, I do see the possibility for a sequel; the game has good potential despite its sluggishness. The concept isn't exactly fresh, but the game plays well and the graphics are definitely up to par for flash games. In order to attain a players attention I suggest that more enemies are added, more complex stages, more power-up, more level-ups ( as in, have exp and after a level, the player can choose a boost in a skill, ex. Cannon, Speed, Grip etc... ) and adjust the timer and perhaps have the player go through some sort of storyline. I would be happy to see a sequel, as there is certainly potential in this game.
-Oranges
Sheesh... Once I completed level 9, the 5 minute survival was endless. Honestly, if you going to make a player do something for five minutes
(which actually equates to about 15 minutes because of the incredibly slow timer... )
Do not make them fight the same enemies, and have a lack of weapon upgrades. There is a point where new things need to come in to capture a players attention; if you don't do that, then you lose a player very quickly. I did play through the entire game, so I can effectively say that the game was almost endless. When the final level had a 10 minute survival time.... well... enough said.
-Nico
For all of you who didn't know how to exhale; take the relaxation of this game, imagine it running through you, into your lungs... then breathe (out), nice huh?
-Oranges
Very fun little game, really draws you in. The music was a little repetitive when you were up there for more than a minute. However, I would suggest on that note, that when you reach certain zones in the sky, the music changes. Much like in the game Dolphin Olympics 2, as you get higher the music becomes more and more ambient. This builds suspense for when you eventually hit the ground, and gives my ears some variety. Great game guys, thank you.
-Nico
Quite often I find myself unable to connect to chat on specific games; does anyone find themselves in the position to tell me how to fix that? I am running these games on a Mac, if that changes anything at all...
Onto the game itself, having played it prior to its popular appearance ( now that it has badges ) I found the music to be most soothing, and the general feel of the game elevated my senses slightly; for that I thank the developer, to whom I wish much luck in the future of his flash endeavors.
-Oranges