Really wish the card forge worked properly, but it seems to get stuck after the hammer falls, leaving the top card of a pack showing and going no further (even this much takes over 5 minutes to get to show a pack opened up!) - this makes the collecting of cards impossible, since I have numerous packs I simply can't open or use! Would love to see this game worked on again, it is addicting otherwise.
I can understand the need to stop rare resource production offline (such as settlement 2 grips, for example) - but why does the hero stop getting exp when offline?
We had been experimenting with certain elements/progression being available whilst offline but not absolutely everything. This point has come up from others though so is something to be looked into. Thanks for mentioning.
I trust the Surge extension will commence AFTER the progress bugfix is released? Technically my timezone already IS on the day after Surge was meant to end, rendering the extension pointless since no progress is possible and no benefits have been gained for 2 days previous to this posts timestamp. Even online progress took a backwards step when I refreshed without exporting first (yeah ok I should have thought that one through before F5ing....but still....).
Overnight progression seems to have been halted in the last 24hrs, and I have also lost my plaque somehow, unless you've moved it somewhere for v2.1.0?
Dammit Nerdook, you're stealing all my free time. Stop making so many awesome games! I may have to ACTUALLY take over the world, just so's I can officially add an extra couple of days into a week to fit them all into a routine....11-day weeks anyone??
We had been experimenting with certain elements/progression being available whilst offline but not absolutely everything. This point has come up from others though so is something to be looked into. Thanks for mentioning.