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ParanoiaComplex's Comments

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Road Of Fury 2

Play Road Of Fury 2

Jan. 09, 2015

Rating: 1

This music is awesome!

Idle Fantasy

Play Idle Fantasy

Mar. 13, 2014

Rating: 0

Mana crystal generation rate is broken after a certain level. The rate is capped and it won't generate any faster.

Empire Lord

Play Empire Lord

Jul. 26, 2013

Rating: -1

I was looking for the microtransaction store before I realized it was actually an offline game. Good looking game, probably needs some tooltips on the buttons though.

Highgrounds

Play Highgrounds

Jul. 18, 2013

Rating: 2

It's great and all that you guys want to make some money off this game, but you've made it practically impossible to get a decent custom deck without having to spend money.

Developer response from spryfox

Thanks for the feedback, ParanoiaComplex. We're trying really hard to avoid making yet another pay-to-win CCG, so we give new non-paying players a really competitive set of units for free. It's hard to do that, plus give away a lot of additional free content, plus still have enough money coming in to keep the game alive. We'll keep doing our best to add more free content to the game, we promise, but we also have bills to pay.

Rise of Mythos

Play Rise of Mythos

May. 31, 2013

Rating: -9

Once again a game with an energy system

Kongregate rpg 1

Play Kongregate rpg 1

May. 29, 2013

Rating: -1

The game doesn't seem to be working

Sword & Magic

Play Sword & Magic

Apr. 16, 2013

Rating: -5

I'm really disappointed. I came here expecting a "traditional & casual RPG" and all it feels like is a money greedy facebook game. I'm not saying that it is and I respect the developers who made it, but not only want the gameplay choppy for me with no options menu (felt around 5 fps, my computer is not a potato) , but the energy and the other bars at the top of the screen just ruined any sort of rpg mood I was in.

APB Reloaded

Play APB Reloaded

Mar. 11, 2013

Rating: 31

What a joke. I come here to play games in my web browser, not download them onto my computer. I'm quite aware of APB and I've played it before, but I come here to waste a few minutes to an hour on cool little flash or 3d games. I DON'T come here to be bombarded by MMOs or games that have a F2P model and require gigabytes of space. I'm here because this is a flash game website, not an advertising platform for greedy developers.

Battle without End

Play Battle without End

Feb. 23, 2013

Rating: -1

Bought a sword in the shop for $0

You cant beat this

Play You cant beat this

Jan. 22, 2013

Rating: 1

Good first try I suppose, but it causes 2 of my cpu cores to run at about 50 percent for the beginning of every level. If I'm playing a level over and over again, it makes my fans go crazy as if they're on a roller coaster. Decent first try I guess. The helicopter hitbox is ridiculously large compared to the sprite. My word of advice is that you need to solve issues with mouse input lag and the issue I described earlier. Keep on designing!

GodSpace Galactic Beta

Play GodSpace Galactic Beta

Jan. 22, 2013

Rating: 2

Also, take off the useless Exit Game button on the main menu

Developer response from TheMasonX

Definitely, that is a standover from the standalone, but it makes no sense to include it.

GodSpace Galactic Beta

Play GodSpace Galactic Beta

Jan. 22, 2013

Rating: 2

A few things that strike me. The menu system is far from functional. The game doesn't handle the mouse focusing and unfocusing very well. Why doesn't a space sandbox game have gravity in it? You should disallow the player from entering space occupied by an object with the camera. Flush out the empire thing. Add empires with home planets who try to appease you with offers of score or experience (to upgrade your powers) If you accept their offer, you help them conquer their foes. Once they're the last empire left, the game ends and your score is tallied.

Developer response from TheMasonX

It does have gravity, but the ranges are on the small side until I can improve performance. The empires system was added the other day, and I've been a bit preoccupied, but it's high on my to do list. I like your ideas for the empires, so I'll definitely be considering them as I flesh out the whole empire system! Edit: I've doubled the gravity ranges for everything with a bit of tweaking to the gravity script. I've gotten rid of the exit game button, and put in a basic system to stop you from traveling through planets. I'll try to improve it tomorrow! Hopefully this will be more to your liking :)

Wild Heroes

Play Wild Heroes

Jan. 21, 2013

Rating: 4

This is a terrible PC game. My apologies for being blunt. The interface is obviously suited for touch screen, not the mouse.

Developer response from Global_Pixel

the game was made for touch screen, and then adapted it to PC, we are doing all we can, to make the game can be played as well as the touch screen, inclusive creating new stuff that touch version does not have, best regards

Bubble Tanks Tower Defense 2

Play Bubble Tanks Tower Defense 2

Dec. 17, 2012

Rating: -1

I can't unlock the hard and insane versions of the level SureShot!

The most 5star rated game about cats sitting on tables

Play The most 5star rated game about cats sitting on tables

Dec. 15, 2012

Rating: 3

No regrets. 10/10 would play again

Siegius Arena

Play Siegius Arena

Oct. 29, 2012

Rating: 1

The combat system gets in the way all too often. Coin collection is unnecessary.

Strike Force Heroes

Play Strike Force Heroes

Jul. 30, 2012

Rating: 8

The premise of riding on top of a jet, jumping on top of a flying nuke, and saving everyone by replacing the warhead with a cure is so bad ass, that there exists no words to describe it.

Kings of Conquest 6

Play Kings of Conquest 6

Jun. 28, 2012

Rating: -1

The map generation and graphics could use some work

Developer response from mp630

it is more about the game play then the graphics. And it is also a remake of an old 80's game.

Tiny Parking

Play Tiny Parking

May. 01, 2012

Rating: 2

Fairly frustrating. Although maybe that's how this game was supposed to be. I wish that there was some sort of minimap to guide you away from wasting time looking for the space. The car goes a little too fast at max speed. Maybe one could unlock new cars after completing a certain amount of levels?

Amalgam Battle

Play Amalgam Battle

May. 01, 2012

Rating: 3

The placement of the second player's controls are very awkward. Why not utilize WSAD and the arrow keys? My suggestion would be to make the keys rebind-able. Also, the ranged attack seems to be much more powerful than melee attacks, making it the only thing you really need. Their damage needs to be nerfed. Melee attacks are also very difficult to land. None of the characters have special attacks or any apparent thing that makes them unique.

Developer response from LeJazzman

I've updated the game by taking account of your comment !

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