The trick to level 10 is writing out exactly the steps the light bot needs to take until you fill up the space, then moving them down into the functions.
Day 290111. The world is tangerines. We worship the Tangerine Gods. Strange cats stare with unblinking eyes, seeing all. And I can't help but wonder... What exactly was my logic in seeing a stray cat and deciding to see what would happen if I put it in a tangerine machine?!
This is a gift for people who might have difficulty with rhetoric units in English class. However, there are some points where none of the options appear to be relevant and it makes things difficult.
This game doesn't just leave the players with more questions than answers, it leaves us with more questions than we had in Episode 1! It's infuriating and I love it.
"I thought they grew in bushes?" Dude, you're a tangerine-human hybrid brought into existence by a tangerine god after all the previous humans got killed by mutant tangerines. Are you really questioning this?
I don't get why people are requesting an update on BTD3 when there's already a BTD5. :P Just because something's the Badge of the Day doesn't mean it's the most recent installment, people!
The new scaling on the hints at the bottom and right-hand side of the screen to tell you what the row and column you're working on require is such a wonderful improvement. Thanks for the update! (And also for replying to my comment; I assumed the devs would be too busy to do so.)
Thanks! We're going to tweak them to be a bit bigger by default as some people felt they were too small to read properly, but we'll keep the scaling working so that they will never get cut by the screen.
I don't know why you thought it would be a good idea to make the hints at the right and bottom of the screen that indicate which colors a row or column needs a fixed size was a good idea. Even in cinematic mode it's impossible to see the entirety of the largest puzzles and now the only way to know what colors you need has been rendered useless at those sizes.
Thanks! We're going to tweak them to be a bit bigger by default as some people felt they were too small to read properly, but we'll keep the scaling working so that they will never get cut by the screen.