The move count and medals needing to complete level X in a specific number of moves has absolutely no point. Once you find the solution, you can easily copy it just by moving the Hexallins straight to their places. Does not require any skill or thinking anymore, so what is the point?
The feeling when I was desperetaly looking for the 4th cyan mug, didn't find it, but I eventually missclicked on it and proceeded; however still don't know where it was...;D
Wow. One thing. It is ok you can't jump. But it is NOT ok thal it way too often fails to automatically jump when reaching the edge of a platform. Really? You should at least make the primary mechanic of the game work decently.
This whole game is nothing but random trial-and-error trying to find out where it is possible to jump to and where is not. And in the later levels, too often I had to hard restart after accidentally taking a checkpoint in a wrong situation, making the room impossible. Plase add at least a possibility to take back a checkpoint or something. And make the physics and level elements (eg. balloons) less random and more reliable, so that the player doesn't have to perss R multiple times just becasue a balloon they cannot affect got stuck or flew in the wrong place... -.-
So buggy. First I can't enter an area even if I walk to the very edge of the screen, and later that same area is enterable. Another thing is that it warps from one place to another with little logic.
It is kinda bullshit that you can't really forecast the universityofficials event, and when you have too little charisma (3+1), you have no way to complete it and will forcibly lose 50 credibility. The game doesn't even tell whether the "penalty" will occur if the event is accepted or when it is declined. And it was kinda unclear to me that low charisma level doesn't only take more AP to communicate, but it also prevents from completing events. This makes no sense and is totally unfair in my opinion.
The tutorial was unreasonably long, and showed too many obvious, trivial things. It is unbeliavable how a game can waste time in such things as "this is the mute button" which is OBVIOUS since it isa note icon. Please make the tutorial at least 5 times shorter so that a normal person actually has patience to read through it. Thank you.
We see your point, we'll make the tutorial shorter in a next version.