My computer (i5@2.5gHZ/4gbRAM) runs this fine on Firefox and Chrome, but I do find it disconcerting that others are having problems. It feels like the same formula as the last two games without any real shakeups or major striking innovations, but the last two were awesome. Still, 5/5 for being really damn fun.
While I like some of the ideas here, the combat got very frustrating, especially near the end. I question the decision to make enemies that seem to have a chance to absorb any damage you deal, and the game's general reliance on dodge and block chances, leaving much of combat to chance.
This seems like an interesting idea for a solitaire game, but it needs more polish. With Alan Turing and Lend-Lease you can get practically unlimited Intel and Armor, respectively - that +1/turn is really powerful and it's a very good thing you can't get those for every resource. It does seem a bit odd to me that Armor is useful only for defense and countering the Iraq and Syria cards - I'd like to be able to attack with it. Having armor involved in ground attack cards would also make grinding through enemy hexes more practical - right now it's much easier to just hit the supply heads with Air Drops and Amphibious Assaults. It also doesn't really feel 'finished' and there's a bunch of stuff like how the game mentions a full version with no ads (there aren't any in-game ads) and a 300 turn limit (it shows up as 200 in game.)