Good art, and funny writing, but it needs some sort of system within the levels to give the player a sense of skill/progression. Something like a combo system, or achievements.
He walks too slow. I get that that's the thematic point, but theme can't trump gameplay or I'm not going to play enough of the game to experience the theme.
Nice graphics and sound, but the battles take WAAAAAAAAAY too long. Takes forever for the bars to charge, and enemies have too much HP - the fights aren't hard, they just take forever.
Really great game, but if you're going to have an extensive plot in English, you should really, REALLY get someone who's a native speaker to look it over.
Enjoy the game, except for one thing: I can't STAND it when dying makes me lose progress in games like this. I'm giving you my time by playing your game - don't steal more from me by forcing me to repeat actions I've already done.