How hard can it be to make a "hold fire" button on my units i select? So i dont loose due to crappy ai and the fact you say i am not allowed to kill on some missions....brainfart on your behalf
Hi Poppelopper, thanks for your comments, we indeed did not want that kind of feature in the game because it would slow the pace of the matches, it's designed that way in purpose I'm afraid. Also, regarding the missions where you don't have to kill the enemy, bear in mind that many map levels have been especially designed for players to switch strategies and decks, we encourage you to try that out and let us know the outcome!
Jump key (the only key you use) is slow bordeline useless, no way to see what a full character does unless you fully dress them. Game lags, and takes way to long to start once you are dead (which you are a lot) (useless grinding slowed down a lot!) Making it close to a grindfest... Game really needs an overhaul big time!!! There are however some fun characters and some decent ideas around, which swings the game up to 1 star from me....
Game is not really difficult, but it's probably way too long if you are going for the impossible badge. A good tactic on later levels seems to be to focus on the clusters of balloons more or less ignoring the bigger balloons. Just let your reinforments deal with these untill you have cleared the sky of the small ones. Thunderstorm and fuel of war are no harder than the epic campaign. So may as well start with the epic one, wait a long time and then do the other campaigns (otherwise games becomes seriously boring...) Oh and i could REALLY use a couple of super monkey's here...
I would really like to give this 2-3 stars, but the grinding... 1 star untill you guys make games where content and length of game are a better match :)
So i find a new jewel; weight 86 kg, lets see....ok i'll sell it for 89$. Could you guys inform me where you buy your jewellery? I think the missus would like a diamant from that shop....
GOD forbid any of these so called basketball players should actually run or at least move just a bit... love how they just stare at the ball 1,5 feet away from them.
Gotta say this game is an amasing flash game, but i really feel like an idiot when my 6 defenders just looks on while one enemy walks right past them even though they are doing nothing.... very very annoying when you have played for 15 minutes to loose like that....
Great game, completed it a while back on armorgames, but sorry as long as there is no speed up button and the (rare) case of my towers clearly not targetting (so 20 minutes of gameplay is lost because of glitch...) i cant rate it more than 3 stars... more patient people than me will probably think this is a bit harsh :)
So overall game is ok, but their are some serious flaws and REALLY annoying glitches! MOST annoying is how sometimes you just loose, nothing is anywhere near the exit, and still you just loose all of a sudden. Happened several times especially on the later levels! Secondly sometimes the spell that summons a storm doesnt work, screen will just go half dark but the spell wont have any effect... oh and then the screen stays dark afterwards, a real treat! Besides these obvious faults the forced grinding is really annoying. ALL levels can be won using a combo of 3 fully upgraded air towers + 1 fully upgraded stone tower, just set it up so they all have same field of fire and everything dies. All bosses can be killed using 3 upgraded air towers (repellors). Set it up near entrance and they wont even enter the field...
It sure would be a nice feature if you could save game during levels some of them are pretty long, paired with the difficulty of the game this can lead to some facepalming.... :)
Hi Poppelopper, thanks for your comments, we indeed did not want that kind of feature in the game because it would slow the pace of the matches, it's designed that way in purpose I'm afraid. Also, regarding the missions where you don't have to kill the enemy, bear in mind that many map levels have been especially designed for players to switch strategies and decks, we encourage you to try that out and let us know the outcome!