It's sort of remarkable how may people don't read the "NOTE: THIS IS NOT A NEW GAME! This is a HTML5 port of Cursed Treasure: Don’t Touch My Gems."
All that being said, please port the other ones if possible.
I agree that there definitely should be more options for raising one's magic defense. It's easy to stack protection so high that physical monsters pose very little threat, and it doesn't make a huge difference between leather boots and plate boots here. But the only way to increase elemental defense are on rarish items like dragon mail/shields, the tome of defense, and elemental rings.
While the arcane tower *and* the ice caves are far from ideal for an ice mage, I finally managed to get the 5 day streak on the daily challenge. Hooray!
I figure there should be a way to prevent accidentally clicking on the "exit boss" or "disable something" buttons when trying to wake up frozen balls when fighting blockbeard.
90% of the time I die, it's because I mean to click on the monster I want to attack and instead click on a square adjacent to the monster I want to attack.
I feel like the treasure tables need work. Just completed a run (first enchanter win) in which I found >21 potions, 6 transference tables, and only one piece of gear with a +3 or higher bonus (including having finished the alternate dungeon, finally got the core instead of the arcane tower, which is easily the most difficult side dungeon I think).
The bracket eye being limited to "is this connected" information on its own line of sight seems inconsistent with the heart clue, as the heart can tell whether a block is accompanied in directions it is not able to see.
It seems like either there's an error on 97 or I'm misinterpreting the new bracketed eye clue. There's a clue on 97 where it shows 2 with a bracket eye, but that eye sees only one connected component of mines (but it wraps around the clue so it sees it in two directions). If a bracket eye were to be surrounded by 8 mines, should it show 4 or 1?
One thing I would really love in Minesweeper mode is for 1x2 and 2x1 blue boxes, as well as hearts, to grey out when their conditions are satisfied and there are no other possibilities like other squares do.
I like the game, it's a mellow pleasant fairly simple puzzle platformer, but that barrel level? Just the lag when you switch which character you have control of makes it basically impossible, but the rest of the levels were great.
Thanks for feedback, PossibleCabbage.
Maybe it's because of lagging? Because many players like this level a lot. Anyway we will try to optimize it so it doesn't lag so hard...
Seriously, started a new game and played for 21 in game days. On every single day regardless of how many the "visitors" column in the ledger shows the "revenue" column is always 0. Is this a bug, am I doing something wrong, or is the game supposed to work like this?
Thanks for feedback, PossibleCabbage. Maybe it's because of lagging? Because many players like this level a lot. Anyway we will try to optimize it so it doesn't lag so hard...