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Game comments and reviews
Aug. 01, 2019
can the monster hunter please target the monsters first and pills second? It kinda sucks when I have three monsters running around one half the maze and the only way to kill them is spending his time collecting pills on the other half...
Jul. 29, 2019
you hunger value is how many levels of pellet you can eat at once. pellets are worth 2 starting in level 8
Developer Reply
A very good explanation! Enjoy the game!
Jul. 02, 2019
You really need to fix the auto-fight system. Every few swarms it just stops and refuses to start again...
May. 05, 2019
You can't rotate blocks, pipes only flow in the direction of the arrow, everything has to be ultimately routed to blue which can't handle shit, there's no yellow to red conversion... need I go on?
Jan. 07, 2018
I bought 2 hunter follower upgrades and when starting my new village, started with 3 hunters, not 11...
fixed yesterday evening, should work now
Dec. 26, 2017
Please can we have a soft reset button? That's all I ask for, no big update with amazing new content, just a way to kill off my civilization without losing the favor I've built up waiting to die.
May. 16, 2016
Are the 3rd set of enchantments a straight addition or a percentage boost? If the former, then it totally isn't worth the cost; if the later it is missing the percentage sign...
Nov. 03, 2015
Oh and the Honorable level AI is broken. Once you get to a point were everyone has the same number of territories, rather than try to win, the AI simply fights to maintain the status quo, making it nigh impossible to win.
Many beta testers had the same problem but the game is working as designed. Each behavior has a weakness and once you figure out what it is you should be able to win most games (including Honorable.) Aggressive and Honorable modes follow some simple rules on who they attack next so very little is random. Aggressive mode doesn't take player data into account at all while honorable only cares about player data. For example Aggressive always attacks a territory if it can be conquered. This makes it very predictable but also means if you attack a lot and thin yourself out you will become the primary target for ALL AI players. Only Strategic Mode has a significant amount of randomness to it and it does take player data into account when choosing its next target. None of the AI's check if the player is human or AI first when making decisions.
The biggest problem? The AI seem to focus on you while ignoring the other AI. Try to change that, please or label it as a 3/5/7 vs 1 rather than a free for all...
Nov. 02, 2015
Not bad, if you can set up a "beachhead", but some maps are just unwinable; thankfully, you're not stuck playing out a losing war. 4/5
Oct. 14, 2015
It's a nice, enjoyable, quick game. One issue, though. during battle I sometimes had a bug were my ships had to target empty ocean in order to hit the enemy ship.
May. 22, 2015
Thanks for the update, there was some great stuff in there!
May. 21, 2015
If you're going to include the option for buy x10, can you please code the prices to change while the ctrl button is pressed?
Feb. 13, 2015
Your math isn't correct when the x10 and x100 buttons are used. With x100 selected my hot dog stand was going to take $30 odd million to go from 100 to 200. When I used the x1 button I was able to buy 80 of them for less then $4 million...
Nov. 29, 2014
Very nice gameplay
Nov. 28, 2014
For anyone who still plays, here's a list of all building compatibilities: http://shopempire2.wikia.com/wiki/Building_Compatibilities
Nov. 13, 2014
This worked fine last night, but now all I'm getting is a black screen, please fix what ever you did, as it was rather fun
Jun. 15, 2014
Great game, wish you had the option so you could buy more than one (say 5 or 10) of an item if you selected a toggle, it takes an awful lot of click to boost everything when you restart after you have a few dozen thousand angel investors... Otherwise, great game!
May. 05, 2014
The Problem with the Autosave feature is that there is no load option. While it might save for you, there's no way to retrieve what was saved.
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