This an excellent game. Even though I haven't even gone all the way through the first campaign, I'm still giving it a 5/5, especially for the quick play modes and in-game achievements. I do, however, have one suggestion: flying, richocheting weapons (notably pistols) should do damage if it contacts a character.
It's a great game, but it has a lot of glitches. For instance: I tell waiter/waitress to get drinks then do something else at the same table. They get stuck and I have no option but to kick the customers out. Also, when you make the pizza, it doesn't work for take-out. Game would be so much better if fixed, but 3/5 for now.
Here's what I took from it. You're trying to stop a riot by convincing people it's better another way. Unfortunately, they then use this new extreme as another reason to form as a mob, and though you try to persuade them away, they blindly only see the other side, and though they listen, they lose trust in your leadership. Eventually your person just realizes this crowd will not listen to compromise and blends in with the rest of society, trying to avoid the extremists. That's my view, and I really enjoyed it. 5/5!
It's a great game, don't get me wrong...but it glitches up too much to get some of the top achievements. For instance, when I try to wall jump the six times and I'm off the right side of a falling block, I lose movement and the second I hit the tower I get smashed without getting hit.
One of the best ways to get the 100 damage is to have a jade 'B' and use(Note: don't type this unless you're sure you got it right, it extends past the screen) 'anitdisestablishmentarianism'. Don't believe me? Look it up, here's the definition to make sure you got it right: 'opposition to the withdrawal of state support or recognition from an established church, esp. the Anglican Church in 19th-century England.' Good luck!
There's an underlying connection...He buried her in a green box, and in the first level, he say he wants to be friends with the green box more than anything...