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Game comments and reviews
Feb. 20, 2015
Ah, I see: just keep on clicking. Alright, now I've got a bunch of happy villagers hacking away at all the resources, and I can craft just about anything... I guess I win?
Argh. I need a cube of something to make an iron ingot, but I cannot get a cube of whatever it is. First off, make a way to find out what each required ingredient is. Trying to see it visually in tiny icons is a pain. Secondly, explain how to mine the different resources with different tools. Do we click on one of the tools in the inventory window, or build it (and it auto-equips when built), or what?
Wolle: I can overpower the enemy now. :-) I'm not sure what you're talking about though. Is there a particular phase of the game where you feel underpowered? Also, re: finding people, it does need a little bit of tweaking to make it a little less haphazard, but I have found that it's not that difficult to grab new personnel. Just do some sweeps and also do the massacre zone; there is always somebody waiting right at the entry area in that one.
Feb. 19, 2015
How do I find the missing areas? In some places I have roman-numeraled parts of the neighborhood which are not available to me, but are clearly "there" -- somewhere. What do I have to do to enter them?
I have all badges now except "Me Gusta" and killing things with a chainsaw, which I haven't ever gotten hold of. I'm guessing the first is for finding the chainsaw? Halp...
The updates are definitely improving this, and it was already very good. Now, give me a way to "lock" elements so they aren't used for buying upgrades. Yes, I can manually change the auto-selected elements within the upgrade screen, but that is tedious and laborious.
Ahhhh, Br it is! Thanks! I thought I had checked them all. Now I'm on to the next quest, which is going to take a while too, but it's just a matter of quantitative increase.
Feb. 18, 2015
I have the 9th zone unlocked, but I can only find 1 liquid element (Hg) thus far.
Hog rider is really tough and the only way to earn $ to beef up for him(?) is to grind the entire first area, unless I'm missing something.
It was "Emigrant"; "Immigrant" is in there already. Also, I ran out of upgrades long before I ran out of recruits. Now the game is just a tedious grind of upgrading 9 recruits at a time into the decillions, over and over, page by page, and I have hundreds of pages to go...
The 2 liquid elements at once has come at a time when I am a long way from having access to my second liquid element.
"Immigrant" (or perhaps "Emigrant") is misspelled "Emmigrant".
"cavalryman" is misspelled "calvaryman"
Feb. 17, 2015
OOPS. I meant I can pass VII, and not VIII. It's IX I'm now stuck trying to pass, but I can't grind VIII because I almost always die.
Feb. 15, 2015
Looks kinda cool conceptually, but the game itself seems cramped and frantic. A larger window would be one improvement. Not sure what else to suggest; I am just not feeling like playing this enough to know.
This needs a lot more fleshing out before it's ready. However, it's a decent matching game, and could be a fun game if finished. As others have pointed out, there's too much grinding involved after the first few levels. Also, there are no upgrades or skills to be purchased, so the only way to get better is to improve my own mousing skills. That's not very fun! /pout
A bit buggy, but pretty good. With more polishing, it could become a really good game. I would add just a little more in the way of upgrades; the ones it has now are all exhausted within a couple of hours of playing.
White screen; no game. :-(
Beanie baby treasure did not show on the map. Sonar told me 1 object was on the level, but the map was totally clear (visually). I had to just click all the empty squares until I chanced upon one that was part of the invisible beanie baby.
Feb. 12, 2015
Just how seriously will people really take me if I captain an (ahem) Assault Piano?
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