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Game comments and reviews
Nov. 25, 2014
Same battle glitch: fighting the camp at the end (I think) of the second quest, the combat went into la-la land and guys joined before the previous guys were all the way dead, resulting in a "multi-dood" composed of 2 different toons standing in the same place.
Developer Reply
Thanks Sam. Best way to report bugs is to open a ticket in the game (click the "Help" tab at the top of the game).
Nov. 24, 2014
Not much to do in this one.
When I got done with the initial town rebuild sequence, I clicked the blue arrow on the left side of the screen and the whole sequence restarted. I got through it to the point of "rebuilding" the tavern again (to level 2) and it got stuck somehow.
Fighting goblin camp (after getting the first 2 companions on board), something glitched and the combat is now frozen. The characters are all still animated, doing their "standing here idle" dances, but nobody is doing anything. The boss goblin and the others who weren't yet in the battle gradually "joined" somehow, even though nobody was getting killed. Now there are multiple goblins stacked on the 2nd and 3rd spots. Very odd.
How do I "climb the wall"? I have figured out that I can, but I can't seem to get the hang of it, and I'm at a point where that's the only way to proceed.
Very cool stuff. The stones are a bit confusing. I couldn't figure out what to do with them until I tried clicking one and then clicking an item with the little diamond on the left side of the box. Aha! Socket. But I still can only use the green stones; the red ones don't give me the same option, even though both kinds say "for armor".
Nov. 23, 2014
Beautiful art and interesting story, but I got to a point where I'm told my animal is waiting for me, but is nowhere to be found, and the woman at the stable is waiting for her husband, who is also nowhere to be found unless he's the drunk in the inn, who just tells me to go away. So...???? I have an inventory full of random items and no idea what to do next. I guess the top commenters didn't get stuck, but I have. :-(
LOVE this game. Played the beta of v2 for weeks now; love it as well, but needs more story content to go with the larger map. Looking forward to the final version!
Slow to start, but it does get sorta fun later. 4/5 mainly for originality and for the lulz involved in watching thousands of e-people zip around at impossible velocity.
does not load; loading bar fills to about 1/4, then stops
I tried to queue up a dozen or so fighter dudes in my portal, and the game said an error occurred. There was no way to continue so I had to refresh the browser. After that, it does appear that they were successfully summoned. Just reporting.
Pretty neat implementation, but one level was enough of this for me. 3/5 but I really do like the look and feel.
I can't jump from the B to the C after "F LOWER". I can't walk past the "aBC". Stuck! Boooo.
Not much to do in this one. A bit *too* idle for me.
Nov. 22, 2014
Nothing at all that I can do, but watch? Meh.
This would be a lot more fun if I had, ya know, something to DO.
Nov. 20, 2014
Super game! One quibble: while a building is upgrading, it's hard to see what type of building it is.
Nov. 18, 2014
Just rated this at 3/5 due to fun idea and kind of neat look and feel, but too incomplete to merit a high score. I hope the next version takes this idea and extends it a lot!
Well, it's a start. Needs more things to do to make it interesting though. It's just a linear progression through the ranks with only 2 variables to increase.
No autosave???
The game saves every 15 seconds. Did you lose your save? Send me a PM and we'll try to figure it out.
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