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Game comments and reviews
Oct. 31, 2013
Looks really cool but VERY frustrating trying to control things. Gunshots seem super weak, zombies survive being run into much too well, and when they get onto the hood it's a nightmare trying to shoot them off. Frustration ended my game play after 20 minutes. :-( Also there's no way to turn down the sound, which is way too loud.
Oct. 24, 2013
Guys: the game developers are out of business, it seems. The game is now orphaned. Sad for those of us who like it. As for upgrading weapons, you buy new ones in the market and then you equip them on you and/or your merc(s).
Developer Reply
We're finally allowed to break the silence, and update the community regarding what's going on. Sorry for the delay, we were handcuffed to silence by legalities. But it's now all out in the open. We just put up a post here: http://www.kongregate.com/forums/311-citizen-grim/topics/367807-citizen-grims-future
Oct. 11, 2013
I've played countless dungeon/hack-&-slash games, and this one is too hard. I like it OK except I'm eternally starved for first aid packs and progress is glacially slow as a result. Bears, mummies, etc. are fine but when several are in my way and I'm still just starting out, they tear me apart. It would be more fun if I could make more progress. As it is, about 75% of my tries end in death, which throws away almost 75% of my playing time. Not good.
Needs moar awesomeness.
Oct. 10, 2013
I just hired 4000 angels. I wonder where I did that.
Oct. 09, 2013
game is having trouble loading, starting about an hour ago; never had trouble before and I've been playing a lot for over a week
Oct. 07, 2013
*poke* *poke* anybody still alive up there in dev-land?
Oct. 02, 2013
Eternal Saga... eternal string of NPCs, more like. Come on, srsly... how many different NPCs am I going to have to talk to before I can start playing?!?
Sep. 23, 2013
Pretty cool, but I don't like the cramped feeling I get trying to find spots for everyone on the map in later stages. Didn't quite finish the game due to being annoyed by that.
Sep. 22, 2013
Really cool concept, pretty well executed, but frustrating in places due to difficulty of seeing what is going on.
Sep. 21, 2013
Runs VERY slowly on my comp, even with graphics set to medium and the speed-up option set. And yes, don't make me do each map 3 times; if I beat a map on hard, I should get the other awards for that map too.
Sep. 10, 2013
A bit more addictive than it should be. :) It does get a bit old after a while though. I enjoyed the descriptions of the combos; some are amusing. 3/5.
Sep. 09, 2013
Kinda cool but needs better control of arrow launches. It's frustrating having to guess how long to wait after one launches before I can start powering up the next one.
Wow... OK, first off, kill the console! It forces a refresh since there's no way (AFAICS) for the player to close it. Secondly, the day after the end of the campaign is INSANE. I don't know if there's a gun that can hold them off that day; I tried with the #2 sniper and the #2 assault rifle (AR upgraded fully) and no chance at all. Whoooo! Fun game though; I'd like to see a lot more content for it.
OK, all finished now. Pretty good; it's easy to just run the "don't open" area as many times as needed to get all the best items in the shop, which makes the middle part of the game really easy... I would suggest changing that a bit.
Ah, never mind; I had to lob an arrow over the top of a wall and down to a switch. Sneaky!
Pretty cool, but I got stuck in the dark cave. I have a red key, but there's a door in front of me and nothing at all with which I can interact. I killed myself by shooting straight up a lot, but reincarnated in the same area, so that doesn't help. Ugh!
Sep. 03, 2013
cool, but seems rather grindy after the first handful of fights
Sep. 02, 2013
10 minutes of this and I am bored. Waving my mouse all over trying to randomly find something by accident is not fun. Why do people like these kinds of games?
Aug. 27, 2013
Cool game. Once in a while my guy suddenly runs a bunch of steps which I didn't tell him to. Not sure why; seems like it happens when I've done something like a spell or something.
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