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Game comments and reviews
Jan. 24, 2013
BUG FIX (workaround) FOUND. Get your Kongregate friends count to 50 or under and you should have the remaining ones show up in game. Hat tip to Seizan_7 who posted this in chat today. PLEASE PLUS THIS COMMENT TO HELP EVERYONE. (To access your Kong friends list, go to top line of screen, mouse over your username, and click "friends".)
Jan. 04, 2013
almost cool, but hated the difficulty of controlling my guy and got stuck with a bow when I'd just equipped a sword before the battle.
Jan. 02, 2013
nice game engine but not much game (yet). 2 stars for lack of content but looking forward to more.
"commincations"? This is 2013. Time to lrn2spellcheck. Also the game would not process any key or mouse click at that point so that was as far as I could get!
Developer Reply
Oops. Strange how I've read that a million times and never noticed it was spelled wrong. Will get that fixed. As for the mouse problems, what OS/Browser/Flash version are you using? I'm not able to replicate the issue. (Edit: Also, you must use space in the dialog, I'll try to get that changed to be any key or click).
Dec. 22, 2012
Every blimp ever manufactured is directly overhead? Excellent. LAUNCH!! ...wait, we didn't install the bazooka??!?!??
Dec. 21, 2012
This is the chainsaw-wielding redneck of zombie games -- and that's a GOOD thing.
Dec. 19, 2012
It appears that I have to kill a 3-star boss to get beyond my current situation of one castle and just 2 dungeons with no NPCs to buy my loot from me. That seems inordinately difficult for a first progress barrier. Game is cool overall though. Will keep at it. Hopefully I'm overlooking something.
Dec. 11, 2012
Realism? Not so much. Giant grin on my face and maniacal laughter erupting from my throat? Ohhh, yes.
Dec. 02, 2012
Kinda neat but too fast for me. I felt out of control.
Keep at it! After awhile, it starts to feel normal, and the rest of the world just feels boring and slow ;)
Sometimes the damage I do to the enemy and the health the enemy gains from a potion or spell are overlapping on the screen. Suggestion: move damage display location to the left a little.
Nov. 29, 2012
@weedgamers Try using a Divine Intervention potion. I did and got a message that I no longer fear death. I take that to mean that it prevents some or all of the death triggers from taking place in the event that my health hits zero during that battle. (FTR, I've cleared the game through level 100 of the last dungeon and never died, without using DI potions.)
Nov. 28, 2012
Pouring napalm on LSD-tripping zombies dancing on a solid bed of uranium that slowly incinerates them? Ohhhh, I am the devil. >:-)
Nov. 26, 2012
What does the final quest chest (level 100) do??
Nov. 25, 2012
I have removed 21 wall tiles from one dungeon floor and still have not been granted the 20 wall tile trophy.
Nov. 20, 2012
LOVE the autocombat. One obvious bug in this version: Sometimes when life drain is used on me, the enemy's life gain is shown correctly but my life loss is shown as a green 20.
Nov. 17, 2012
Cool! One request: Please disconnect the event sounds from the music. I want to be able to mute the music and still hear the sounds of the action.
Oct. 19, 2012
Game freezes for me in multiple places. First place it froze I was able to get past by refreshing; second place, freezes up again after refresh, so I am unable to play. (Both spots are during the loading screens; second one is when I go into tent to rest for battle. Progress bar only goes across the screen maybe 5-8%.)
Nice look and feel. Needs a little more content and could use a bit more explanation of controls to start out (I thought the down arrow on screen was just an arrow pointing to the object I was being told to "push" rather than an icon meaning my keyboard down arrow button). Decent start; I'd like to see it developed more.
Truly one of the best flash games I've ever played, and I've played hundreds. Great job!!
Oct. 16, 2012
Was having a lot of fun walking around, and then I got stuck in the most retarded car in the universe AND there was no way to reach the goal. Hmmm.
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