Car is IMPOSSIBLE to control while in the air, it's too easy to hit save when you want to click load, End-of-Race siren is too loud. And i got the "Level completion" badge although i was 2nd in the last Race, and i got the "Law abider" although i had a red at Gulf Park Avenue.
A option to make exactly 1 step in time would be neat. And there should be hotkeys for the one-step option, to pause/unpause and to change the draw mode (draw, line, ... paste).
18 is so damn hard. after i removed 2 parts of the puzzle i needed the same amount of time again to separate the remaining 4 pieces. Freat game. One thing though: From lvl 5 on all the puzzle parts can be seen as consisting of a set of cubes. So instead of pulling the parts seamlessly (and then placing them 1mm to far, blocking your next move) it would be more intuitive to move them exactly one step by just clicking the arrows. (Click the piece: arrows appear, click the arrow: piece moves one step, click the aroow again: piece moves another step, click the piece again: arrows disappear)
Tips for the beginning: You can have more than 1 patty on the grill and you can pick any of your finished from the stack. Grill them in advance - but not too many because ppl don't like them getting cold. You don't get penalties for having patty left in the evening.
Each action takes about one eighth of the clock (building takes a bit more because of the paying, ordering is a bit shorter): You can finish one order + one building+paying process until you have to flip medium (yellow) patties, one process untill you have to flip blue ones and three untill you have to flip red ones. The whole 1st row of the customer files all want them yellow.
I always start the day by putting 2-3 patties on the grill, take the 1st order, prepare building (the lower bun at least), flip the first patties and add 1 raw, wait a bit, take the 2nd order. After that repeat the following: take off the grill, flip and add (1-2) raw patties, take a order, build, repeat... Remember how much + how ppl want the meat.
The "some" relay is superfluous: Just add all the wires directly to the targeted object.
And I found a bug: Up to three sprayers will work with one bottle of paint if they are spraying at the same time.
Why are there always two teleports with identical colors in the levels? I hate to guess. ...WHAT??? F*** level 19!!! If you can't make up colors here are some: #00c0ff #8000ff #ffff00 #00ffc0. Use them!
In the german translation the translation for "Spread" should be "streuend" instead of "steuernd".
The shop right at the elevator in mission 2 only worked once for me.
When I attacked the computer in mission 2 the game was suddenly at the main menu (with mission 2 completed).
The free starting weapons also apperaed in the shop but could not be bought.
I am missing a feature to sort the items in the shop.
can you even win the game? i killed the red-white-black super-tough boss-like zombie in the open room on floor 5 twice, but the only thing that happens afterwards is that i can't pick up the ammo in that room...
glitchy as hell, irrational, too easy once you have the vanguard, too laggy and last but not least a caravaneer ripoff: 2/5 one of the games on kong where the concept has been ruined to the max
great game. thrilling athmo. the bullets should be faster.
the lantern should be flickering if you run because the idea behind the reduced field of vision when running is that the flame gets too much wind: the flashlight is not getting darker when running.
and i would appreciate some kind of map. maybe you could sketch everything which has been lit on the minimap (walls in black, doors in red).