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Game comments and reviews
Feb. 27, 2015
Stupidly large default resolution. Fix the default resolution, or be 1/5 rated by everyone without child-like vision.
update: workers are still too minor to matter past early game.
Developer Reply
This has been updated as the wages system now offers % increases to production rather than flat bonuses on villagers. Explore and enjoy (the bonuses really add up now late game)
Bug: Currency/coins gained while offline are registering in the news window, but NOT in the resource window, and are not available to spend. and 4/5, religion and bug fixes will get you to 5/5
Free coins! The bug has been fixed but you get to keep the coins. Thanks for reporting. Religion coming soon, the system is pretty big :)
Feb. 19, 2015
3 days without updates. I can be patient, but you are losing younger players by the hour. We need a content update, even if it temporarily breaks the game balance. (insert afformational comment intended to motive the developer here) add some upgrades and some buildings, maybe a basic achievement or 12.
I am sorry, I have been busy (as this is just a hobby project, so I have to focus on work and other commitments as well). However, that does not mean it is not a high priority (I spend any free time I have on it) and I can promise another update will be out either in a few hours or tomorrow (it is night for me right now so I will be aiming to get one out before I head to bed). This update has taken longer as I have been re-writing the game so that it is ready for the major changes coming in the versions after this next one (unfortunately the problem with trying to make playable prototype versions of features rather than building them out for the end goal). Thank you for your concern and pointing that out, I appreciate it. I'll try to get more time in to fill out the game more since it is in such an incomplete stage.
Feb. 17, 2015
report: I upgraded my trees after they were already crystal, and now my save is corrupted.
Thanks for the bug reports! Appreciate it. I have managed to replicate this and have implemented a fix for the next update. If it persists at v0.08 or higher (when I update), let me know.
Feb. 16, 2015
report: there is a minor memory leak somewhere. after a few hours of running, I start getting lag in other tabs, then a cooling fan starts running continuously. no lag in the game itself, but I'm not sure I'd notice if it did lag a little. And thank you for the save, and the idle. now raising your rating. I look forward to continued developments.
That's odd, thanks for letting me know. I have not been able to replicate this and cannot see anything that could cause a leak in the code. I am tidying up code and adding error-logging so hopefully whatever the cause is gets fixed in the tidy-up; otherwise, hopefully the error-logging will report something that ends up causing it (may be due to a bug).
Feb. 13, 2015
no save, -1, no way to idle chop trees, -1. good concept +1, and active dev +1. lack of content -1, great potential. you are sitting at a 2/5, save and idle added gets you to 4/5, more content would rate a 5/5. I'm going to be hopeful and give you a 4/5 for now, and I will revisit the game in a day or 3. Best wishes, -Q.
Thanks for the feedback and interest! I'll be trying my best to get time for implementing saving as soon as possible (busy most of this weekend); it's at the top of my priority list now.
if you are going to use Unity instead of Flash, let our r-click have some sort of functionality. please.
Feb. 12, 2015
nvm, found the 'super reset'
freezes before I do anything, on the initial tutorial screen.
Feb. 08, 2015
fyi, speed also increases regeneration speed. And heal time is unaffected by health upgrades. cheapest upgrade is always best, except for speed upgrades, they are worth saving for. but don't try to keep them even with the other 3. good game, 4/5. updates will increase it
Feb. 07, 2015
lag got so bad, even after refreshing, then closing chrome, and reopening chrome with only this game open, that I couldn't stomach finishing the last boss.
Jan. 26, 2015
Please update to allow direction key fleeing from battle. I play with keyboard, and when I run into a mob that's too strong, by the time I grab my mouse, and click backward, I'm dead. ty, and I love the game. 5/5
It appears that the 2 damage points per hero from the 2 bonuses apply correctly to damage, but not to the estimate of 'heroes too weak.' *It is important to understand that even heros who do less damage than the armor, will still do damage if they are pumped up enough from block breaking. When playing actively, I sometimes manage a 5x bonus on a hero before it hits the boss, and 2-3x is standard. Oh, and 5/5, great balance between active strategy vs active speed vs idle.
Jan. 25, 2015
or maybe it only saves when you buy an upgrade?
the game has stopped saving for me; I always re-open incrementals in a new window and refresh before I close the game, to verify that it is saved, and it no longer saves.
Jan. 18, 2015
Bug: 2nd prestige buying creates grey screen with minimal graphics, and nothing to click.
Jan. 17, 2015
RP generation is the only upgrade that matters. which holds with roddenberry's vision. If you self label it 'Reputation Points.'
didn't realize it was thegames8 till the intro music. it is another copy of a poor game. 1/5 and I'm seriously considering finding a physical address for thegames8, so I can picket their HQ.
fyi, 20 clicks/sec is the maximum sustainable, the game has a mechanic to prevent more than 20 clicks/sec. wtg Dev!
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