For the easiest start---->
---- 1st Floor: Restroom, Restroom**, ATM, Cake, Ice Cream, Burger, Supermarket, Burger, Ice Cream, Atm, Restroom**, Restroom
---- Hire per floor: 4 day janitors, 1+ night janitors, 2+ day security, 4 night security, 3 day electricians, 1 night electrician, 1-3 day entertainers on the 1st floor and hall floor
---- Build a hall as soon as possible. Upgrade staff as soon as possible. Burger, supermarket, and hall usually make the most money so upgrade them in that order.
**Replace the middle restrooms with a lift when you get a second floor.
Why are there heaping piles of garbage everywhere when I have a million janitors? You can lose all your popularity in 1 day if you don't just keep hiring janitors.
The tower defense advancement in this game is too slow. You can't get the dark soul crystals needed for any advanced towers for 6 days, assuming you are higher then 300 rank. Paying money to advance more quickly never felt so required before I played this game.
Ending was a little weak. I never got to use all the units or test different strategies. There should be a sandbox or replay levels or hard mode at the end. Also, I thought if I went rogue I would get to fight more like in Nerdook's other games (end now or continue the fight).
There seems to be a lower % chance of hitting on the melee weapons then the 95% that is stated (I didn't calculate a % on the primary). Mine ended up being 72.29%. Not sure why it is but it started bothering me when I was missing 2 or 3 times in a row. If it worked right you would miss 5 times in 100 swings. The likelihood of missing 2 in a row would be minuscule and 3 in a row would be like winning a jackpot at a slot machine.
Where is the in game pause/menu button? Where are the hotkeys? Why can you only use drag commands? If the career mode weren't so easy, (relying strictly on upgrades) this game would be more frustrating then fun. Just a tip, always send all your bots to one enemy bot at a time or you'll get annihilated on some of the later levels.
I really don't understand these games. They're so monotonous. Why is an employee upgrading the machines but not receiving any of the profit made from each order (besides tips which don't exist in fast food)? I understand wanting to stretch the game out so you can't beat it quickly but I would really rather streamline the business and see how much money I can make (while upgrading everything) rather then doing the same things manually over and over and over...