Fantastic game! The beginning was boring, but the later levels were pure fun and action. The end boss was also quite good. I loved the way physics tied into ammunition collision and ricochet. The graphics aren't fantastic, but they do the job well enjoy. Good job all around!
Even though this is one of my favorite games on Kongregate, the hard badge reminded me of just how much I hate perfect time trial runs. At least it is only three minutes of no damage and all speed, as opposed to something longer.
Bah, forget hardcore. Deleting the party after (an unfair) death is a ridiculous punishment. If I don't defeat the boss battle, then I'll likely get slaughtered in the next dungeon level from a lack of good equipment (and I surely would not be able to beat that level's boss). If I attempt to beat the boss, I'll get slaughtered in the battle itself. What wonderful options.
Unless I'm doing something utterly wrong, the higher scores seem to be fairly luck based. The hard badge seems plausible to do on every level except the last one. Perhaps it is possible, but I would not know.
Just finished beginner's mode. I suppose I'm off to hardcore mode now. Very well done Flash-based RPG. Just wish there was more variety in the later levels.