For those, who didn`t know: openetg is a remake of the Kong-Game "Elements" with some differences. The community of the game created it, when the original developer of Elements vanished. The "real" openetg- game can be found here, with options to play with a new nickname (or without)
http://etg.dek.im/
Gratulation to the Kong version, but I don`t want to restart ;)
omg. I finally got the 10 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000.
Reset often (100 times ?)
Money per second per ship is something like:
ship specific value (1 for scout) * product of earned ship multiplicators * product of production upgrades * Current PPI * percentage value.
If you like that game - like me (I have played it since 2009) - and you feel sad because of the development speed, you can try the community-made version here. Its not completely developed and probably not bug-free.
http://etg.dek.im/, called OpenElements
also see here:
http://elementscommunity.org/forum/general-discussion/openetg/
Main differences/features
- all cards from elements available, some slightly changed (e.g. DimShield, 2 turns), some with alternative art, some without art (yet)
- additional community-made cards
- many updates
- actually a small community
- more basic GUI
- no spins, but card packs and 1 gratis card per won game
- different concept of rarity
- trading (with restrictions)
- stronger mulligan
- Quests with card rewards
- PvP Duel with additional options, no random PvP, but smaller version of Arena
- Chatroom available
- Trainer mode available before logging in
- shiny card versions (partially in development)
Ideas for improvement:
- Minimap zoom in/out
- enemies (red dots, bosses etc. )can be chosen as targets on minimap
- button reset account (if you want to play again) - new account is no option
- If you sell artfacts, when you are on a ressource station, you cannot sell the gained ressources without starting and landing again (bug)
- more reasons to start pvp matches (happen quite seldom), maybe I need a higher level.(lvl 14 now)
- Add Enter to "Instructions" as the chat key.
- Let the player choose the target warp gates (if more than one exists in a system)
This game has has a simple, but good game idea. I like it. 4 stars.
Unfortunately, I cant find real PvP opponents, but thats a problem many small games have.
I have been playing this game since June 2009 (the beginning was in May 2009) and I got many cards (and also nymphs). The last Patch was in April 2012. And the patch before that in December 2011. So it´s really time for a new Patch. I hope, that not too many players leave the game. Forum contents become more boring.
We'll be addressing porting over your account :)