Could be a cool little arcade game if the close up view didn't feel so claustrophobic and the visuals were not that cluster*uck-y -- particles effects are too much and the screen shake every shot is not comfortable either, nearly motion sickness inducing.
Also very poor choice in term of design: you should be put in jail for even thinking an enemy that is a green orb is a good idea. Counter-intuitive at least, upsetting and frustrating at most.
I look forward to major changes considering what I've reviewed
Hello! If you read the instructions You can disable particles and screenshake via option's menu. Also I would recommend reading the description about why there are colorful enemies and why I did this game design. I'll help you out by saying that everything is your enemy. Have a nice day!
the high-score is supposed to be 522,500 points but I don't know what I missed (I got all the stars and I don't know which tacos I missed and in which level).
Could be great to know if you actually reached the high-score for each level.
The story is good but you might want to revize the mini-game instructions : it takes too long to read or understand what we have to do. Maybe put the commands in BIGGER captions or stuff like this. Look forward to it :)
still too much grinding. Seems like whatever you come up with at berzerk Studio, it's always the same boring chinese farming stuff. Hope you'll learn some day.
Hello! If you read the instructions You can disable particles and screenshake via option's menu. Also I would recommend reading the description about why there are colorful enemies and why I did this game design. I'll help you out by saying that everything is your enemy. Have a nice day!