For sake of story, design & diversity of puzzle-ness, I'll drop a 5/5 on this. But it was awfully linear for a maze game. I found one level that actually required some planning ahead. Backtracking and screwing up are part of the fun!
Not the most original number puzzler, but I can definitely appreciate the improvement on other versions of this with extra customizability and far more challenging levels. 4/5
Hire an English translator, PLEASE! My goodness, some of the language used didn't even make sense and misspellings were prevalent. Also, why are companies still making these defend the castle mirrors? They've been done to death and this had absolutely no interesting additions, story, techniques or graphics. 2/5 just because it's not a broken pile of crud.
Fun concept, but overly easy and no real difficulty progression. If you happen to make another one, look into more colors per puzzle and utilize the physics of how "where" the color originates affects the movement of some of the pixels.
For the moment, it has all the widespread diversity of AdVenture Capitalist, that being none. Hopefully this newborn resource managing game can grow into something more than a semi-idle collecting simulator. The Kongregation is now watching you, Brownprobe, so your next few months are going to be very, very busy.
I expected more from you guys. The Sushi Cat games were so entertaining, but this is a sad excuse for a launcher game. Almost no real input or decision making from the player. Give us something to do!
I know this is a trip in the Way Back Machine for Kongregate...but this is a sad excuse of a card game and certainly not worthy of its rating or a badge of the day. Deck builder is practically pointless since each color is completely exclusive in terms of benefits. Terribly dumb AI and lack of campaign leads to a full completion within an hour or two. Now I see why Elements was the one to survive the years.
Issue with inconsistent stars for upgrades: Any time a player earns more stars in a mission than his/her first attempt, the game does not add the difference of stars earned, it adds the entire total. So basically, I could get 6 stars per level if I play the level 3 times and progressively do better each time. But if I earn 3 stars the first attempt, that's all that the game will allow.
Until the lag is fixed, be sure to reload the page if the game becomes unbearably slow. It's a band-aid, but it gets the job done with resetting the memory.
For a first draft, this has a lot of potential. I found it far too easy with just 6-sided dice though. If you do make another, I'd recommend developing some real challenges for the spatial nerds like me. We love a good puzzle.
Not sure why people complain about this one, even 7 years later. It's Space Invaders, guys. Learn your roots and how to lead a target. There is no glitch; there is no bug. It's well-made and certainly beatable. Just don't let off the trigger
The amount of lag in this game is sickening. Without ANY upgrades to army cap size, my game froze in every round following the first wave of battles. This is absolutely unacceptable for low-bit graphics considering I can play modern AAA games on this computer without issue. Not really fixable in a game like this, but it's something to consider for any other games you guys decide to make.
Just a hunch, but I take it English is not your guys' first language. This game is pretty entertaining, but I feel like the spelling and grammar errors could be easily fixed by paying a guy $20 to check it for you before release. Also, hiring someone from the United States could also inform you that copyright infringement is a pretty serious issue and I can imagine several movie/game companies would be quite ticked off about their characters' likenesses appearing in this. Just some tips for the next version.
Other than the newly placed dent in the wall from levels 57 & 59, I can't find any complaint with this game. Took a while to get around to it, but fantastic nonetheless. This is going into my favorites. Very original puzzler and fun ending.
Good fusion game, but with all the bullets and sounds going on, it's really difficult for many computer to process. I can't tell you how many times I lost an accidental heart or two or five because there was just too much going on.
It would come down to missing 1 guy on the final level who decided to hide in an alley. Thinks he is so smart, unaware that I still had one more virus deploy. Looks like the newswoman will be all alone this time...
Well, I'll give a bonus star for originality, but this is an absolute mess. And I get that's the point. But who in their right mind enjoys these ragdoll games? QWOP didn't succeed beyond in being a joke.
Just performed several tests. and everything was ok. Anyone else has noticed such issue?