Sansuki's Comments

Game comments and reviews

Upgrade Complete 3

May. 02, 2016

2

Sadly and unexpectedly not worth my time. This feels like it's just the general concept and some leftover ideas from the first two games thrown into one thing just to produce SOMETHING.

Endless Dream

Apr. 09, 2016

-1

So hard reset doesn't work somehow...

2

Nice game, would love me a toggle-able auto progression

Developer Reply

Thanks! We are adding auto progression after your first reset. Hopefully it will be in the next update.

Brave World 3

Jun. 20, 2015

1

A UI like my broom-chamber, a load of bugs, bland gameplay that gets annoying for the lack of much needed hotkeys. But you had an idea and from there on you made a (mostly) functional game. It can only get better from here on out!

Shonen Idle

Jun. 20, 2015

0

That tooltip for increasing stats in the shop always covers the number that indicates the increase in power. It's only a little annoying though.

Elf gems idle

Jun. 20, 2015

-1

Needs a slider for Volume

Depth Spawn

Jun. 18, 2015

22

Very much like real life, as soon as you think yourself the king of the pond, a vastly superior mutated monstrosity appears to eat you.

Little Protector Planes

May. 09, 2015

0

The monsters can attack heroes in the back of the formations but the heroes only attack the frontline. Somehow seems unfair and makes the Formations quite useless.

Rat Clicker

Nov. 28, 2014

0

Is it just me or are all of these sprites the exact same as the ones in the arkandian legend games?

Developer Reply

I have used sprites from opengameart.org lot of people use them.

Idle Blacksmith

Sep. 12, 2014

4

How about Active-click power passively increasing auto-mining, smelting , etc. by a percentage that is set by active clicks level?

Idle Blacksmith

Sep. 12, 2014

2

This doesn't seem like an idle-game to me. More like a game with an idling function

So... After the first Castle in the mountains of archfin you can simply take the path that leads away from the second castle and into the woods... That might be a bug you'll want to fix.

Pingy the Ping Idle RPG

Nov. 02, 2011

4

Seriously... The Target Range NEEDS to be slowed down... a combo of 50?!?! I barely made it to 10!... That's just impossible for an occasional gamer like me D:

Effing Machines

Jul. 27, 2011

-2

The weapons are way too powerful. Especially the "Thor's Cannon", aim at the spawn with it and you've practically won the game. Also I agree with all the stuff PTfasd mentioned, about the playing modes, enemys, upgrades; etc. Also how about the machnies NOT vanishing after a few secs? I mean, sure having to run around while shooting does "somewhat" increase the difficulty, but. Running around in circles all the time (what I suspect most of us players are doing) to get the metal you need for the upgrades gets a little... uh... weird? Don't know but in my opinion it just doesn't add to the game.

DuckLife3: Evolution

May. 11, 2011

1

Whoa. Architects around london must be skilled to be able to make their buildings defy the laws of physics.

Trollface Launch

Apr. 04, 2011

0

143,966 people got trolled already by pitergames...

Trollface Launch

Apr. 02, 2011

2

Well it was obvious we'd get trolled by this game but that was sneaky... OBVIOUSTROLL IS OBVIOUS!!!!!!!

Dream World

Feb. 01, 2010

0

This ... uh ... "thing" I dont want to call it a game... Is the worst...