@Sakasii: You may be having a "stacking' issue. The order shaped enter the stacker determines some details of the final shape. Note certain that is your issue from the info available but it seems possible. (Took me a while to spot the problems source on my set up.)
Sadly, the escalation does eventually turn this into a sort of idle game. No matter how many factories or how efficient your design, 16K multi-piece requirements makes for a lot of waiting.
So, just from a marketing standpoint, you might want to reconsider having a relatively large somewhat persistent tool tip for a feature that you can only use in a steam version version that does not, at this point, exist yet, and then pester your players to get the steam version whenever they try to use the missing feature. Creates annoyance since I can not go now and get the steam version, not anticipation. Not what you want marketing wise.
Okay. Just so the devs know. When one is playing one of these type of games one needs... to see something happening. I know the game is still moving because the dynamic factors thing is still moving. sort of. But everything else is this maxed out notation thing. The game is sitting still. Probably not the best state for this sort of game. Up till now I was enthralled. Now I'm... probably bailing. No offense.
I think the multi screen levels are... a bad idea. Having the second screen is not being used as a challenge it's just making the level longer. Why not just have another level at that point?