Games Achievements My Kong Sign In

Serinorah's Comments

Comment

Destination Kepler

Play Destination Kepler

Dec. 22, 2015

Rating: 1

To everyone complaining about having to click a bunch of times to add or remove people you can click and hold for it to add or remove people continuously. The longer you hold it the faster it adds/removes them.

Galaxy Siege 3

Play Galaxy Siege 3

Nov. 21, 2015

Rating: 1

So apparently the support modules lvl 2 can break your game requiring a reload and the saving system is so buggy that you may or may not have a save after reloading, usually you won't from my experience. I really wanted to like this game but it's repetitive nature and some horrific bugs just ruin it.

First Empire

Play First Empire

Oct. 02, 2015

Rating: 0

@kidopl Not sure about how your base Culture is calculated yet but as for culture decay it's an exponential decay function that roughly equates to .998e^2.23x where x is the number of Gly away from your home system.

Developer response from HexagonGames

The shape is technically cubic but the Y-intercept is 1, rather than infinity. So E = D + 1 and C' = C/(E^3). The difference between this and the equation you posted wouldn't really become clear until D was pretty large, though.

Blast Magus

Play Blast Magus

Sep. 09, 2015

Rating: 5

I wanted to like this game. It has great music and a nice concept but the sheer need for dumb luck to win a level really ruins it. You are forced to replay the same levels because you things didn't fall just right. This game can get frustrating, and frankly boring, not from any real difficulty but rather from a RNG that ruins the entire concept.

Holyday City

Play Holyday City

Jun. 05, 2015

Rating: 2

Holyday you replied to someone saying that quinquadrillion is 1 followed by 138 zeros but thats a quinquadragintillion. To my knowledge there is no such thing as a quinquadrillion, if someone using the long scale knows if this is a real number please correct me.

Developer response from HolydayStudios

You are right, 1E138 = quinquadragintillion :)

The Green Kingdom

Play The Green Kingdom

Jun. 04, 2015

Rating: 0

Other than the pathing issue people have brought up the only other problem I see is that it becomes incredibly easy in the later missions to run into wars of attrition which can cause the gameplay to slow down to the point of being boring.

Holyday City

Play Holyday City

May. 20, 2015

Rating: 69

Holyday the market makes me nervous. Not cause you don't deserve the money but because so many idles that add in this aspect start to slide towards requiring it. I see that you keep saying you will balance it around free players and this gets my hopes up but please be very careful since it can be a slippery slope. All it takes is that one time that you give in to the temptation to add a wall just to try and "extend play time."

Developer response from HolydayStudios

We intend to keep our promise and make the game be able to be played for free :) We wont dissapoint anyone !

Blackmarket

Play Blackmarket

Apr. 22, 2015

Rating: 0

to explain the logic behind the experience its not a flat rate it follows a logic using squares so your first 30 xp take only 10 million total but to get 60 you need 40 million then 90 million and so on best way to find out how much total you need to get the xp you need is divide what you need by 30 then square it and multiply by 10 million. an example would be say I need 3000 experience then you divide that by 30 giving you 100 then square it which is 10 thousand then multiply by 10 million and you get 10 billion so you would need 10 billion total earned to get 3000 experience. The problem is that it doesn't track how much you have spent so if you have been playing, and presumably spending you xp, then keeping track of how much total xp you have earn gets pretty difficult.

Blackmarket

Play Blackmarket

Apr. 22, 2015

Rating: -1

@benjamindover If you look at you experience on reset then it should show 60 since you don't get any experience until you reset

Blackmarket

Play Blackmarket

Apr. 22, 2015

Rating: 0

@fuzzyfish The code that is shown translates to (30 * (the square root of your total money earned divided by 1e7)) rounded down.

Doodle God Blitz

Play Doodle God Blitz

Apr. 22, 2015

Rating: 1

Joybits thank you for the response since no I hadn't noticed the episode unlock statement. I would have appreciated a little less snarkiness but after reading through more of the comments I can understand. I see many mentions of adding PvP, which I am curious to see how that is going to work, but are there any plans, even just ideas, for more content?

Developer response from JoyBits

Oh, sorry for snarkiness, I just little tired of answering comments. Yes, of course we are going to update the game

Doodle God Blitz

Play Doodle God Blitz

Apr. 22, 2015

Rating: 3

I am not here to complain about the energy, it sucks when its long but the free energy can be saved for the 5 min per energy thing, my only real complaint is that both you, the Dev, and your game say that we can go play quests while waiting for energy but to unlock the quests you do have to pay money. I understand that games cost money to make and you need to recoup your cost but telling people that don't want to pay money to get more energy to go play a part of your game that you have to pay money for probably isn't the best response. This is all assuming I am not blind and missing a way to open up more than just the first quest. Other than that it doesn't seem like much has changed from when I played it mobile but I will say having that planet change as you unlock stuff was a really nice touch that I had always wanted.

Developer response from JoyBits

No, you should not pay money to unlock Quests, you should pass main episodes one by one to unlock Quests and Puzzles. Please, read the messages in dialog more carefully next time and don't blame us for nothing. You definitelly can reach all the content in game for free. And anyway - thank you for the feedback and your time, enjoy the game.

MineQuest

Play MineQuest

Apr. 11, 2015

Rating: 3

I like this but I think you should be making separate crafting of handles and heads give you better axes. it costs minimum double the resources to do it separately and yet crafting the complete ax tends to give you the better option.

Idle Blacksmith 2

Play Idle Blacksmith 2

Apr. 10, 2015

Rating: 2

I wonder if it would be possible to add an extra option to storage protection to auto-sell equipment but not ores, bars, and quest items

Developer response from mrcaboom

The merchant won't sell items required by another worker. For example, if you try to make a sword that need 10 metal bars. The Merchant won't sell metal bars unless you have 11 or more. That way, you are sure that your Blacksmith will always have enough to make the next sword.

Reactor Incremental

Play Reactor Incremental

Mar. 18, 2015

Rating: 3

For people putting bugs in the comments. SEND IN A REPORT. It doesn't do much good to just post it in the comments where the dev may or may not see it.

Reactor Incremental

Play Reactor Incremental

Mar. 15, 2015

Rating: 0

For anyone looking for an idea on idle ex cap use this is my set up https://www.dropbox.com/s/zl02wi8iii06rie/idle_ex_cap.png?dl=0 with my prestige upgrades I am making around 80 Qa heat and 119 Qa power per tick.

Reactor Incremental

Play Reactor Incremental

Mar. 14, 2015

Rating: 0

Ok so after many attempts at using extreme caps to produce more heat than with just quad nef cells I have succeeded in more than doubling my heat output. For those having trouble like I did you will probably need to refund your prestige points and plan out very carefully which prestige upgrades you take. I know for me I had to actually downgrade my infused and unleashed fuel cells so I was making less power and heat per cell.

Reactor Incremental

Play Reactor Incremental

Mar. 12, 2015

Rating: 1

@Sild people complain about the heat because of how much space is used to cool them when, depending on your upgrades and setup, running pure quad nef cells can net you more heat and power than trying to use the extreme caps. If you found a way to pull a net gain of ep from using extreme caps bravo me and several others can't and probably won't without some form of extreme vent/outlet/inlet,

Reactor Incremental

Play Reactor Incremental

Mar. 09, 2015

Rating: 0

@soul4hdwn actually it is heat based because the patch notes specifically stated that it was power/heat whichever was lowest. I have read each patch and he didn't mention anything about switching over to strictly power based unless I missed an update somewhere. Also @Clone there was never an offline mode.

Reactor Incremental

Play Reactor Incremental

Mar. 09, 2015

Rating: 1

LunaticNeko Many of them get downvoted because they have been answer time and time again. Reviewing the comments section would go a long way. Also any questions answered by doing the tutorial have no business being asked.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate