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Shad0wPhe0nix13's Comments

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Cyber Chaser

Play Cyber Chaser

May. 21, 2020

Rating: 1

After 100%ing the game, I must say that, if anyone is still struggling with the Hard badge, just grind through the Quests to get to the Tesla Gun, slap that baby on with the upgrades and the boosters, and go to town. Best of luck everyone!

Cyber Chaser

Play Cyber Chaser

May. 20, 2020

Rating: 3

Finally got the Hard badge. Focus on completing all the quests so that you can level up and get Regeneration. Then, you can pretty much make us of the laser or level up more for the @Ikctgo run and use the rocket launcher above the top of the screen. Best of luck. My computer can rest now...

Cyber Chaser

Play Cyber Chaser

May. 19, 2020

Rating: 1

I will say that the frame rate drop was IMMEDIATELY noticeable in Survival. I don't think the challenge was handled super well there :/

Cyber Chaser

Play Cyber Chaser

May. 19, 2020

Rating: 0

Also, I've gotta say that I definitely enjoyed the music :)

Cyber Chaser

Play Cyber Chaser

May. 19, 2020

Rating: 1

Maybe a lot of things have been fixed, but I was able to beat level 3 before even unlocking all the challenges for level 2. I did prioritize a lot of health, damage reduction, and weapon upgrades though. As well as the medkit. Extremely helpful.

HP Atk Def

Play HP Atk Def

May. 13, 2020

Rating: 0

The real challenge was getting the action sounds to be in time with the music. Level 24 was such a red herring... I had fun with it up until that point. Just a massive facepalm for my abilities at the end. Good work!

Bunnie's Carrot

Play Bunnie's Carrot

May. 13, 2020

Rating: 2

This one seems a lot more technical than most of the others. Still a good quick play

Deep Forest

Play Deep Forest

May. 09, 2020

Rating: 0

Good quick game! Interesting concept. I will say that it does require a bit of video game literacy in order to traverse with no instruction, but it was relatively quick and simple.

The Final Earth 2

Play The Final Earth 2

May. 07, 2020

Rating: 2

This game is simple, but I REALLY enjoyed it :) Got sucked in so fast and, "Whoops! There goes two and a half hours." Great background music too. Thank you for making it.

My Own Star

Play My Own Star

May. 07, 2020

Rating: 2

Neat game with a cool concept. Levels 13, 14, and 15 broke my brain a little bit since some of the things didn't seem to work logically, but I eventually figured them out. However, those ones were less satisfying and more trial and error. Maybe this is different for those who are more spatially aware than I am. I would really have appreciated some sort of hint system, but I didn't really struggle until the aforementioned levels. It also seems like you're trying to tell a story with these images. At the time of writing, you only have 16 levels. I look forward to see where you are going with it. I did enjoy the background music as well, but I will admit that I had to look at the written instructions at the beginning to figure out how to remove the pieces I misplaced.

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Apr. 24, 2020

Rating: 4

Quite a long game. Good amount of content. I enjoyed getting to use different tactics, but the battle system got repetitive for me. There were some typos, but the point got across. Someone else mentioned having a way to see what spells were still in play and I agree with them. I didn't struggle too much though because I went with the Mage branch for spell access and then Demonic powers for the enemy debuffs and stat upgrades. Thanks for the time!

green

Play green

Apr. 22, 2020

Rating: 1

Amazing game as always :)

NABOKI

Play NABOKI

Apr. 06, 2020

Rating: 1

I absolutely love the music and the puzzles are pretty interesting. As many others have stated, a level select would be very helpful.

GOSPACE

Play GOSPACE

Mar. 06, 2020

Rating: 2

I just realized, on level 21, that you take damage if you let any enemy ships through. I had to figure this out when I kept randomly dying. As far as I know, the game never tells you why. Maybe I missed something, but this should be made more clear if it isn't anywhere...

Adventure Boy Cheapskate

Play Adventure Boy Cheapskate

Feb. 18, 2020

Rating: 0

For those who are complaining, the game flat out tells you the mute button is "m." As far as commentary goes, interesting concept for a game. I enjoyed segments of it and I appreciated that you had a built in hint system since I wasn't quite sure where to go on a few things. Additionally, I thought it was a neat touch that some of the characters would tell you that you were close to completing their particular objective.

Warper

Play Warper

Feb. 11, 2020

Rating: 4

Solid game. Really interesting with some very challenging difficulty spikes. Still, I enjoyed it. Bless your soul on the last level XD I saw the screen and my heart sank a little... The comment section was enormously helpful for some of the levels. Others, I just had to play with a little. Great teamwork everyone!

The Love Letter

Play The Love Letter

Feb. 11, 2020

Rating: 1

Well, if that wasn't a snippet of what high school/middle school relationships are like, then I don't know what is

Meat Boy

Play Meat Boy

Feb. 08, 2020

Rating: 5

Can't jump :/ on Safari 13.0.5

Barons Gate 2

Play Barons Gate 2

Feb. 06, 2020

Rating: -3

Haven't even played yet and already marked it as a favorite because of the menu music

Light Wanderer

Play Light Wanderer

Jan. 14, 2020

Rating: 3

I had fun with the game for levels 2-10. For whatever reason, there was actually some contrast between the background and the platforms after the first level that made the game much more enjoyable. Before that it was just frustrating to try and navigate the level in pitch black. I would REALLY have appreciated some semblance of what to do in the very beginning since there is no light at all and I honestly thought the game didn't load properly and I would have to change browsers (as the black screen is something I have seen before). Anyways, it was a fun concept and really cool to explore. The ending light levels were not terribly fun though, since I had just played through them and they added a little challenge in knowing where your player piece was. Maybe consider adding player movement while the light is traveling in part 2?

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