nice game, nothing really stands out as omgwtfwut!!!11!!! amazing, the story was above par and everything seemed to work fluidly. the only small gripe i have is that the whole, only one pixel on your charecter sprite is actually a hitbox thing for some reason wasnt centred on the mouse and instead was 15-20 pixels above the mouse, not sure if it was intended or not but trying to dodge things not on my mouse cursor but slightly above it was very odd and difficult to adjust to so i would recomend centering the hit box on the mouse next time. other than that nice game :)
your charecter just moves too slow for my liking, and the fact that there is no upgrade to increase the speed at which he moves to your cursor seems odd to me, i dont think you gain anything from leaving it out and for me anyway it made the game feel painfully slow
i have to be with everyone else with how it felt a bit easy, and i dont get the point of the coins, i collected all 90 but i couldnt notice any reward unless its just meant to be a "yay i got them all, well done me" kinda thing, if im honest the only level that felt nice difficulty wise was the last one, still it was a good little game even with the things ive mentioned
cant play since the game screen is just black, i see the title level one, the walkthrough button, and all 4 buttons on the top right but the rest is all black
Thanks for reporting. Please refresh the game and try it again. It should work now. Issue occured today (maybe due to OS or FP update - I am yet to investigate), and thing that worked before fine stopped working in the engine.
yea not a great game in my opinion, its not exactly a new type of game and there are far to many bugs/problems to list, just about the only good thing i can say about this game it i liked the graphics.
was ok personally i didnt like the fact that my main sorce of income was selling the dropped bows rather than the money gained from the killing, it made it feel more like getting money was based on luck. was a fun game still though gets a little laggy for me if there are alot of arrows in enemies on screen, i like seeing the arrows in an enemy but mabey cap it as showing 2-3 arrows not every one he is hit with xD
if im honest with you it looks like you havent even tried here, it honestly looks like you have copy and pasted code from somewhere and just attached it to some very simple graphics and sound. im not saying c/p code into something is bad, i actually think its a good way to learn, but atleast put some effort into what you can, like the soundtrack and graphics (every enemy being a circle gets boring fast)
Another bug: when i select to play the open map down and over on normal difficulty it always gives me the easy game, i cant advance through the levels because of this i love the bubble tanks series but i feel like this installment is missing alot :/
was an ok game, the idea isnt anything new and to be honest it was very very easy 3/5 for the graphics but other than that its all been done before, you didnt really add anything new to this type of game :/ also i found a bug after completeing bonus level A and clicking level select the game crashed
really quite enjoyed this :) personally i would have like more levels, mabey a bit more of a storyline and something to spend those final 3 skill points on xD great game though really nicely done indeed :)
cool idea but dont think it was polished enough, i mean with a few ghost balls and some damage upgrades you can farm the first boss level endlessly with basicly no drawback, to get all the upgrades and then it just becomes a brick breaker game
i love the balence of this :P its dead relaxing ubtil you die, and the slow respawn shows you all the work you just did for nothing really slowly xD great game
very decent game, nice and origonal in my opinion :) gets a little repetitive after a while, but i like the last 5 levels, helped make it feel less repetitive :) overall 4.5/5 :) loved it but the repetitive play let in down for me
wasnt too bad, wasnt really my kind of game the way you designed it and with the naration. but its certainly an origonal approach and for the most part it was logical (hate those point and click games where you use a cup to climb a ladder or something stupid like that) so allthough i didnt really enjoy it ill still give it 4/5 for the execution :)
seems like it has potention, but i couldnt figure out exactly what the hitbox on my charecter was, which made avoiding hits very difficult and frustrating, and more or less everything else XdukeX said. sorry but for me its unplayable as it is 3/5 for the effort and potential though. for me just feels like you focused to much on the visuals
Thanks for reporting. Please refresh the game and try it again. It should work now. Issue occured today (maybe due to OS or FP update - I am yet to investigate), and thing that worked before fine stopped working in the engine.