I got bored of the gameplay after level 2. Even on the hardest difficulty the game is incredibly simple to the point where I can beat it by spamming "1" and "2".
i really like the scavenging aspect of the game. and it'd be cool if different survivors you found had different traits. like if a survivor you found was an ex marine he would be great at shooting, or if you found a construction worker he would be good at repairing the base, or if you found an alcoholic jerk who created nothing but trouble and you have to choose to kill him, let him go, or keep him
I ran out of things to buy... There should be ways to train the characters and buy wall upgrades. Or the random loot idea would be good too. Also, more guns!:) It's fun experimenting with them! The more outrageous, the better!:) Please keep that in mind if you plan to make a sequel. Maybe the shoulder lasers from the Predator movies!:) And melee weapons if you're daring.
Thank you very much!Yes, we are planning the sequel and your ideas are cool, we'll think of how to implement them