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SilverScorpion's Comments

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Elephant Quest

Play Elephant Quest

Apr. 30, 2011

Rating: 1

I got stuck :/ right before the end my elephant decided to clip in a non-lethal cloud wall.

Massive Mayhem 3

Play Massive Mayhem 3

Apr. 22, 2011

Rating: 2

Want key to change weapon. clicking and selecting a new one is a pain in the ass. also why does suicide have higher priority than firing your other weapons first?

Rebuild

Play Rebuild

Mar. 12, 2011

Rating: -3

@Yo Mama, i never claimed i did. if you interpret it correctly i said i caused the zombieism.

Rebuild

Play Rebuild

Mar. 12, 2011

Rating: -6

oh fu**!!, did i start this all? i should be praised that I am the cause of the events that made this great game :3

Bubble Tanks 3

Play Bubble Tanks 3

Feb. 06, 2011

Rating: 1

Nvermind my last comment, I probably made too large class 6 bases of evil. now i made class 5 and 3 bubbles of evil.

Bubble Tanks 3

Play Bubble Tanks 3

Feb. 06, 2011

Rating: 1

I would like to be able to upload my own enemies to the game, it keeps giving an error because it's not valid (DUH it has different weapons than playertanks) but i think that some user-made bases would make the game consiberably harder, which is good. because right now it's way too easy, just get loads of spread cannons and you're good to go.

Bubble Tanks 3

Play Bubble Tanks 3

Feb. 04, 2011

Rating: 1

I experience a bug when rotating weapon parts, If I rotated one part, i can't rotate another because of "not enough gun parts" while rotating doesn't cost any.

I Am An Insane Rogue AI

Play I Am An Insane Rogue AI

Jan. 15, 2011

Rating: 1

1. open game 2. fill in studpendous name 3. be surprised by text-to-speech awesomeness.

Onslaught2

Play Onslaught2

Dec. 21, 2010

Rating: 7

Reaper660, all waves have exponential HP increases, but where it gradually becomes less with the lower difficulties, Extreme keeps increasing with the same amount, making it easy at first and extremely hard in later levels. lots and lots of nukes are your best bet (two red one blue if i'm right). Just google for onslaught 2 and you'll get more than enough strategies for extreme :)

Ghost Hacker

Play Ghost Hacker

Dec. 21, 2010

Rating: 2

@Squishy32 Ah yes, that makes sense :P i sometimes forget not all people have my privileges. and just after i posted that comment i realised that script could be used. since i barely use it, i think lvl 18 is actually good to make use of it, but then there should at least be a "backup script recommended" warning at the beginning. And I don't necessarily mean the game should be harder, just spread it a bit more. i know avatar/superuser or avatar/reaver waves will be damn annoying to beat, but you can just throw in a few at the earlier waves of the higher levels, alongside some bytes. Anyway, thanks for the feedback, I'm looking forward to Ghost Hacker 2!

Ghost Hacker

Play Ghost Hacker

Dec. 20, 2010

Rating: 3

- 3 new games!? I don't understand the necessity of 3 new game slots. you finish the game once, get everything, why would you want to do that on a different account exactly the same way again? - Spreading enemies: while the amount of variants is absolutely terrific, i'd like to see that the red worms would still be in some waves after lvl 11, or that the avatar pops up once in a while after lvl 14. right now you just skip from enemy to enemy to enemy, instead of getting nice mixes (an avatar/reaver wave would wreak havoc, would be perfect late game). This could also be fixed if the level editor (including waves) could export levels for the public where people make their own stuff with the tools they have available. and that's pretty much it i think, the rest of the game is a solid piece of nice gameplay!

Ghost Hacker

Play Ghost Hacker

Dec. 20, 2010

Rating: 2

Excellent game, however there are a few things that bugged me: - Add a Sandbox mode + Level editor!!!: after you've finished the game you get a 3-level treat (not going to spoil it) that is fairly amusing, but once you've finished those too there is no replay value at all to the game. giving us a level editor, and a sandbox mode to make our own waves and such will certainly make this game enjoyable over and over again. - Crosspathed pickup: I have mixed feelings about this, on one hand it's a great gameplay twist that monsters can pick up cores that are on a cross way, on the other hand, there is lvl 18. theres a crossing path so close to the spawn point that if the data cores are retreating, the next wave comes and gets free cores. This makes a perfect of that level EXTREMELY frustrating (i jumped out of my seat of joy when the data cores passed exactly through a small gap in the wave after 15 tries).

Santa Rockstar: Metal Xmas 3

Play Santa Rockstar: Metal Xmas 3

Dec. 19, 2010

Rating: 3

sorry, but the note charts are pretty horrible :P if you want, i am pretty skilled at the charts (official tracker at JamLegend) so maybe i could adjust them to be nice and accurate? :)

Doodle Devil

Play Doodle Devil

Nov. 21, 2010

Rating: 2

house + car =/= caravan? and caravan + caravan should be trailer park >:I

Doodle Devil

Play Doodle Devil

Nov. 21, 2010

Rating: 9

demon + order = copyright. LOL

TDP4 Team Battle

Play TDP4 Team Battle

Nov. 01, 2010

Rating: 9

I think you should only have some limited weapons like the assassin and eagle cost cash (introduce a few new guns with special abilities instead of better stats too, like a BFG that fires piercing bullets that move through people, homing missile launchers), and the artifacts and give the rest just a gold price. also change it so that you get 1 cash for every 250 more from your total kills, so you're not dependant on the quality of the room. Finally, reduce the requirement gaps between weapons. it's really bad to force people to get 3 acc 4 str to get one of three decent guns (and you'll always go for the best one because you will have gotten enough money over those 7 levels). vary in reqs, like 2 acc 2 str for the first AR, 3 acc 3 str for the second, 3 acc 4 str for the third. that way people can invest less and get a slightly worse weapon but get more health. those are my suggestions, alot of people are complaining and want the same, so i hope you listen to us!

TDP4 Team Battle

Play TDP4 Team Battle

Nov. 01, 2010

Rating: 9

This game seriously needs improvement. You get only 1 cash per 250 kills, and only in one room! lots of room die before that. and all guns after the steyr aug cost those cash!? That is just a straight rip-off. assuming you get 250 kills in one hour (which is pretty accurate i think) you will need to play 300 hours to get an energy weapon. if people play this 4 hours a day it will take them 75 days (2,5 months!!) of doing this game everyday, assuming all rooms stay active long enough to get 250 kills, to get the cheapest energy weapon. either that or they pay a new game's worth of money for kreds for buying the cash! you should be ashamed!

Ghost Hacker

Play Ghost Hacker

Nov. 01, 2010

Rating: 6

Truly an immersive and challenging game, the linking system is original, there are some original effects as well (for example increasing damage done for a few seconds, you barely see that in TDs) and very diverse enemies (most notably the avatar and reaver) make this an awesome game. not having to worry about sell prices is nice too, and it makes sense as well because the currency is memory. I like the overlapping upgrades and standard tower effects that aallow you to finetune things, instead of being forced to ONE splash tower, you can upgrade every tower with splash! I haven't finished the game yet, i'll see whats in there and then suggest some improvements ;) so far, great game!

Epic Combo!

Play Epic Combo!

Oct. 25, 2010

Rating: -1

hmm, i actually got more than a 100'000 combo under 7 minutes. why don't i get a supercard? :P

Infectonator : World Dominator

Play Infectonator : World Dominator

Oct. 15, 2010

Rating: -12

I finished the game once, but now i want to start a new game and it keeps crashing when i select infect africa. also it doesn't save the names i choose no matter if it has .s in it or not. annoying because now i cant get my badges >:I

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