SimianLogic's Comments

Game comments and reviews

Halfsies

Dec. 08, 2009

3

Yep--I just count the blue pixels on either side of your cut.

Halfsies

Dec. 08, 2009

3

Your previous cut is shown on the right side, along with a graph of where you scored (green = points, red = lost points).

Little Wheel

Jun. 26, 2009

0

Beautiful game, but I thought the puzzles were a bit simple.

Vector Boom

Jun. 17, 2009

0

Love it! I wouldn't mind a slightly slower difficulty ramp on survival mode, but awesome concept.

Tempus Terminus

Jun. 02, 2009

0

Great idea, but moving the bullets around feels too clunky (I want to be able to just click on the arrows) and it's really hard to make precision jumps.

Filler 2

May. 15, 2009

0

@Doriandoriac That's how I had it originally (before releasing Filler 1), but I thought the gameplay was too black & white (either you release the mouse and it freezes the ball or it pops). The bubble-to-bubble collisions added a "safety" element. I tend to build bubbles near other bubbles, and as the bouncy balls come my way I "retreat" to the other ball.

Filler 2

May. 15, 2009

-1

@deathrouge97 that's intentional, actually. read through the instructions: "Even if you run out of freeze time, the board will stay frozen until you finish making a ball."

Reactor

Apr. 13, 2009

0

A little more than "based" on Frenzic...

Kaleidoscope Reef

Sep. 17, 2008

0

decently fun, but the intro takes forever and the time between levels is a bit annoying

Boombot

Aug. 25, 2008

0

brilliant fun

The Last Canopy

Aug. 16, 2008

0

One of the best flash games I've seen.

Parachute Retrospect

Aug. 13, 2008

0

The buried treasure is too hard (the final boss is insane), but the game itself is hilarious.

Nano War

Jul. 22, 2008

0

Awesome game... when do we get multiplayer?

Tactical Assassin 2

May. 20, 2008

0

The interfaces look slick, but the gameplay... pisses me off. A little bit of circular motion applied to the crosshair would be one thing, but actually jerking your aim around is too annoying to play.

Cute, but needs more testing. I got stuck in South Wing 1 under the left-most ladder and couldn't get out of that little hole.

colorfill

Apr. 29, 2008

0

I submit that it's a clone of Jezzball, which is the same thing I cloned. If anything, let's say that I rekindled his passion for a really good game and got his wheels turning on how he would've done it. =]

Kongai Launch

Apr. 01, 2008

0

Ouch--I let my guard down after the newgrounds joke.

Flip It

Jan. 31, 2008

0

Nice production values, but I got bored pretty quickly.

Defender

Jan. 30, 2008

-1

Pretty good, but I wish you could sell units back to make room for the advanced units.

Dupligon

Jan. 21, 2008

0

I got bored after Level 1... the "visit my site" intro takes so long that i don't think i'll come back to this one.