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Game comments and reviews
Dec. 08, 2009
Yep--I just count the blue pixels on either side of your cut.
Your previous cut is shown on the right side, along with a graph of where you scored (green = points, red = lost points).
Jun. 26, 2009
Beautiful game, but I thought the puzzles were a bit simple.
Jun. 17, 2009
Love it! I wouldn't mind a slightly slower difficulty ramp on survival mode, but awesome concept.
Jun. 02, 2009
Great idea, but moving the bullets around feels too clunky (I want to be able to just click on the arrows) and it's really hard to make precision jumps.
May. 15, 2009
@Doriandoriac That's how I had it originally (before releasing Filler 1), but I thought the gameplay was too black & white (either you release the mouse and it freezes the ball or it pops). The bubble-to-bubble collisions added a "safety" element. I tend to build bubbles near other bubbles, and as the bouncy balls come my way I "retreat" to the other ball.
@deathrouge97 that's intentional, actually. read through the instructions: "Even if you run out of freeze time, the board will stay frozen until you finish making a ball."
Apr. 13, 2009
A little more than "based" on Frenzic...
Sep. 17, 2008
decently fun, but the intro takes forever and the time between levels is a bit annoying
Aug. 25, 2008
brilliant fun
Aug. 16, 2008
One of the best flash games I've seen.
Aug. 13, 2008
The buried treasure is too hard (the final boss is insane), but the game itself is hilarious.
Jul. 22, 2008
Awesome game... when do we get multiplayer?
May. 20, 2008
The interfaces look slick, but the gameplay... pisses me off. A little bit of circular motion applied to the crosshair would be one thing, but actually jerking your aim around is too annoying to play.
May. 02, 2008
Cute, but needs more testing. I got stuck in South Wing 1 under the left-most ladder and couldn't get out of that little hole.
Apr. 29, 2008
I submit that it's a clone of Jezzball, which is the same thing I cloned. If anything, let's say that I rekindled his passion for a really good game and got his wheels turning on how he would've done it. =]
Apr. 01, 2008
Ouch--I let my guard down after the newgrounds joke.
Jan. 31, 2008
Nice production values, but I got bored pretty quickly.
Jan. 30, 2008
Pretty good, but I wish you could sell units back to make room for the advanced units.
Jan. 21, 2008
I got bored after Level 1... the "visit my site" intro takes so long that i don't think i'll come back to this one.
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