1 of 5. This is a good example of how NOT to make games. Some minigames occasionaly place player in a situation, when he can not win no matter what - like when in game where you should catch appearing boxes, two boxes appear at the same time in opposite parts of the screen, making it impossible to catch them.
And some minigames apparently were not betatested - "shoot lines" minigame after x5 multiplier becomes sluggish and slows down, as if there were not enough CPU speed (even at low quality) - controls response slows down. so action that was required second ago is executed second later, which apparently results in a loss (because of the game, not player).
Pretty much a cheat: press "P" for pause then place mouse cursor where you want your fairy to go. Then press "P" again and move mouse slightly - Fairy will be teleported to that point, but the sattelites will remain when they were (they will teleport to you if you move mouse to much) - they will still be able to fire whatever charges they have. So one can pretty much shoot anything while remaining safe.
Quest givers name is... Zoophilia Zaur(guard)... Wait... WHAT?!!
I wonder what did tha author thought of when adding such names in the namegenerator =\