It would be great if the crafting information did not disappear so fast...I'd love to be able to see how 'close' the duds were. Also--could you bold the "better" picks in the list so that they stand out?
I gotta say...that blacksmith makes a whole lot of duds. Seriously...what do you do with all those gems..."Oh...yeah...sorry...I made a dud" *whistles all the way to the bank*
There's a downside to getting more powerful. The stronger the attacks, the fewer kids that can get rescued, which ultimately decreases how high Santa's HP can get. I'd tie HP to killing demons, and perhaps tie attack strength to be a function of the number of kids rescued.
Nearly done..and understand I'm not complaining...but hard badges should not have a step by step walkthrough. I've managed to do the whole thing without touching it...Great game though...5/5
So...is it cool now to just steal games you've seen elsewhere? Cuz I've got this great idea for a side-scroller--two plumbers named...um...Muigi and Lario...there's pipes and coins and stuff.