OK concept, but buggy. (click genius, click a shape = screens overwrite) (adv prestige doesn't update cost from zero until you ascend) (ascend goes to main menu instead of play, which is unexpected by most people) (synergies starts with LINES instead of CIRLES, but actually starts withe the data from TRIANGLES, the last synergy is beyond the end of the list and shows as ???) (many places it's unclear which of the 5 currencies is being spent, and many places it's unclear if that section is permanent)
Please refrain from posting the same comments as others. I've mentioned it multiple times that I couldn't upload the patch for the last 48h or so. In every window it stats which points are being used. I will update the synergies, thanks for that.
I enjoyed the game demo, the easy badge didn't show up, so I tried to replay Malice which caused FF to crash. On the plus side, the easy badge is now showing up completed. I'd suggest reloading the browser if you seem to not have been awarded the easy badge, there's a chance you have it and it doesn't show.
To get the BOTD on "scouting easy" you need to hit the bullseye targets and all the others headshots, if you have mouse lag it's not easy at all. The Unity player still sucks at shooters for general use. Setting all the graphics to the lowest quality doesn't seem to make much difference, maybe only a few frames per second difference between the high and low settings.
In the middle of the second to last fight the up key stopped responding, needed to reload the game. Low level sheep gun is dumb and way overpowered, upgrades are confusingly random. (3/5)
Controls were super smooth for me. Got hard badge with about a week of playing off and on, with a 39x max multiplier. People complain too much, this game is fun! (5/5)
Level 16 is seriously bugged, ruins the game for me. Timer needs work to be consistent, and the refrigerator doesn't open if the there isn't extra time when you get to it I think. (dozens of tries with low quality, stuck in fridge once).
On hole 4 Long Parkland sometimes an NPC will hit over the last hill on the green and it's too steep to putt up, so they'll repeatedly try to make an impossible putt. Eventually the player will hit end now, and the countdown of the scores will pause for a long time as the NPC adds up.
This game is something like Pokemon, in that you evolve creatures to be better in battle. The cute manga style is also similar. The only thing that is missing is the card play style, there is no skill required here. It seems like there is very little content beyond the pay wall. This game is just boring. 2 for the gameplay, and 1 for the art. (3/5)
Please refrain from posting the same comments as others. I've mentioned it multiple times that I couldn't upload the patch for the last 48h or so. In every window it stats which points are being used. I will update the synergies, thanks for that.