Maybe there should be a button next to the Influence counter to rebrand? Feels like a hassle to go back into Marketing to manually rebrand. Perhaps an upgrade/deduction for using this button?
The depleted versions produce no heat and can be immediately removed with a right-click, or immediately replaced by left-clicking with the same kind (Uranium, plutonium, etc.) of cell selected.
Priest healing should focus on the lowest HP unit. Many times, I've had a unit die because Priests don't automatically target that unit. Micromanaging between priest healing and rogues isn't a good combination for this type of game, not necessarily fun for my tastes. I find this game enjoyable, but the difficulty of controlling single units makes me stray away from it. I would like to not worry about making sure priests are healing the right person while keeping three rogues/assassins away from aggro. The enemy's arrow barrage should be constant instead of randomly short or randomly long cooldowns.
Tip: To avoid having a Ground Barricade break, plant it backwards. Zombies can't attack the back of the barricade. IE: Face the barricades looking into a house.
Huh? Ummm... Pick the side that makes money I guess. Lol.