SolFuji's Comments

Game comments and reviews

Reactor Incremental

Mar. 17, 2015

1

Well, this is my current version, but I'm still working on it. http://prntscr.com/6htk2h The previous one gave me 50k EP within the last 16 h, but finally exploded after a little change this morning. @Ograe: I use autosell. This setup sells all the power produced. And I want to produce heat! The trick is to spread the autosell-heat over many capacitors. @SporoS: All normal upgrades for power produktion and heat reduction as high as possible. Heat Exchanges strong enough to feed the vents. 1 point in autosell is enough. Prestige upgrades (still working on this): Well, you need some level to be able to handle the heat. But as heat scales with the power produced, and distributes over all extreme capacitors, it should work with nearly every setup you would normally have.

Reactor Incremental

Mar. 16, 2015

3

Well, finally my reactor reached a point, I should be extremely carefull to change anything. Even upgrading can be deadly... Working stable at 40.45/40.91 HEAT! 108 Extreme Capacitors, heat guided though the reactor by in- and outlets, cooled by 80 vents and producing 65.42 Qa power per tick. But more important: The 39 Quad Nefas don't just produce the power. Together with the Extreme Capacitors, i get nearly equivalent heat to keep Exotic Praticle production up. 40 Exotoc Particles per minute ~ 60 k per day. I didn't believe Extreme Capacitors could be ever cooled, but now, see the power of them!

Reactor Incremental

Mar. 02, 2015

0

It would be nice if the heat of the reactor wouldn't decrease by 0,001% of the capacity of the reactor but by 0,001% of the current heat. Also you could consider to make other things like inlets and outlets scale with the current heat, too. This or other changes could make it possible to build a stable concept to keep the heat of the reactor at a constant level. At the moment ths is not possible.

The Wizard

Sep. 01, 2014

0

Very nice fun game. Want to see more of these here! ;-) Would give it a 5/5, but have to substract 1 point for the following reason: Having to repeat the full map on death nearly made me ragequit once. The cool idea of casting spell by gesture then becomes horrible then when having to do it again and again. Well i finally made it...

The Peace strategy

Jul. 08, 2014

-1

Eine schlechte Version von Schiffeversenken... A bad version of Battleship...

Creeper World 3: Abraxis

May. 30, 2014

-1

Another fantastic Creeper World, yea! 5 stars for the free game here on Kongregate! Well, as they sell the game on Steam, I would take much more care about cheaters as they do here....

Loot Heroes

Mar. 25, 2014

0

GakFace, I combined the Nature Sword with the Frozen Stone. At the moment I regain about 9000 life per hit (of every ice chard). As long as I can hit an enemy, I can't die... (Well, that sounds easier on insane difficulty than it is...)

Loot Heroes

Mar. 24, 2014

-1

Well very nice DIABLO-clone. Had much fun playing this. Well, true, there are some ugly bugs having to be cleared, but still fun. Nevertheless, you should think about the long term motivation. Even getting more types of heroes, thus every level is the same in hard hell or inferno, it is getting boring by the time, preventing me from trying new heroes. You don't get really new items there, or new abilities, too.

Civ Wars 2

Mar. 12, 2014

3

Well, nice game, really, i like it, but not a bit as good as the previous one. It looks like being made by amateurs, even the animations are excellent, the game itself misses much strategic depth and diversity. This game easy as hell and the map is a mess. The misspelling when choosing one of one possible heroes is awkward. If this would not be the number 2 of a really good game, people would not complain that much, but this... Please enhance the game, because it has the potential to be more!

Swarm Defender

Jun. 05, 2013

1

PS: Bugs: - Sometimes your money gets negative when you fully upgrade a tower at once. - When your core is attacked by masses of or strong enemies, it can result in a "negative" life bar. - When you sell a tower the ugrade and sell option of that tower remain on screen. ;-) Well, still a very fun game. Comig back to see next update.

Swarm Defender

Jun. 05, 2013

2

Well, nice game. A little bit easy, but still fun. The 3x3 towers seem to be quite weak compared with the 2x2 towers. Nuke and weather are worthless. maybe this needs a change. Done most levels just with flak and plasma. There are also some levels you can spam reshearch labs because of many weak waves of enemies. Ok, you can spend it on the upgrades whitch disappear after the level (yes, me didn't notice it either in the first place...) All in all, after balancing this a little bit more, the game wil become top.

Pandemic 2

Feb. 13, 2013

3

LOL, just had a disease that did not manage to get out of Madagascar... Well, finally managed do kill the whole world... ^^

Monster Legions

Jan. 28, 2013

1

@Harry_Tipper7: It's 5-Star and Level 10... (STAR <> LEVEL)

Monster Legions

Jan. 25, 2013

2

Nerdook is back! I have been waiting some time for another great nerdook game, and here it is. Some people seem not to like these kind of games... Well, your games are quite chaotic and have their own style, but I love it as it is. To be correct, this the the reason, why I love them! Keep on whith your fantastic games! PS: There seems to be a little BUG. Balrogs seem to take fire damage, and not to heal from fire as supposed.

Hordes and Lords

Nov. 09, 2012

1

Btw., I have done every level and every upgrade, and now I am trying to level my horses and catapults to max level, but even when I do a map only with these units the don't seem to gain any xp anymore...

Hordes and Lords

Nov. 09, 2012

1

I like the general concept of the game very much (except the coin collectiong). Well, it is quite short and easy, and maps as deployment zones could be bigger... But at all, the game is much fun.

Into Space 2

Nov. 09, 2012

-1

Hmmm, the game seemed funny at the beginning, but by the time the obstacles get more and more anoying.

@1sarodim911: ...and if you combine Office Cubicles (Media Exec) with Stock Market Monitors, you can get up to infinite money without generating any heat or danger in your base. Just build 12 Monitors and 8 Cubicles to compensate their heat, and let the game run until you reach 100% World Domination. Each Monitor increases your money by 1% each 5 seconds. This means you increase your money by 1.12 per 5 seconds, by(1.12*1.12*...) = 1.12^12 = 3.90 per minute, by 1.12^120 = 805,680.25 per 10 minutes and finally by 1.12^720 = 2.7351196051955613780425473644502e+35 per hour. You other income is nearly uninteresting as how fast you can build everything. And it is nearly uninteresting how fast your World Domination rate increases (it still does). You will end up with an incredible amount of money when you see the win-button. This will incredibly increase your points - 9,223,372,036,854,775,807 is the physicle limit of the flash-game. Just interest and compound interest...

I wonder why anyone rated my last comment as bad...?