Wonderful game! <3 My only "issue" was how many deaths it took me to get the level 15 coin. Kept getting stuck jumping between the two walls after picking up the coin, with the guns not giving me *quite* enough time to get lower and actually make it back to the exit. The other coins were very fun, though!
Hitboxes were very troublesome to work around; especially the platforms made by the earth bow, which were excessively tall (not wide, tall) and kept ruining my momentum or blocking off doorways. Other than that, solid game!
Is it just me, or is necromancer straight-up the best class? Highest damage per autoattack, lifesteal, mana recharge, summons, overpowered AOE...necromancer has it all. Thunderclap and Shock are also good spells, but aside from those, I can't think of a reason to play any other class except for the challenge.
You just took a game where skill is worthless and made it hard. If I'm going to play an idle game, I expect to be seeing big explosive chains lasting multiple minutes by the time I'm fully upgraded. Not perfectly aligned shots resulting in a combo of 13 before ending. PLEASE increase ship spawn rates a little.
Late game, projectile-based characters are almost useless, since they can only have one projectile on the screen at once and those projectiles never get any faster. I'd limit myself to 1 ranged character at most. (;
Just when I felt like the characters and world were really opening up...it was over already! D= Well told story, great atmosphere, great game. Well done! Hope to see something a little more substantial in the future? (;
AGI is the best stat in the game by a landslide, and Bellodia (evolves from Ringbee) is the best unit. Once you get her to max AGI, she shreds everything moving. To the point where I was able to beat the final level of the postgame with ONE maxed STR and AGI Bellodia with full upgrades, plus the level 4 Muffin that you start with to tank for an extra second or so. Try it! (;
You know what would be excellent? Being able to swap between the pictures that you've unlocked for the girls! I kind of miss Iro's biker jacket picture, and more variety is always better in an idle game.
Minor aesthetic comment: I wish that you could turn off the heart eyes for girls that you have at sweetheart or higher. It was cute for a couple of minutes, but now I just find it slightly unnerving.
@ AdmiralBosch: Glowing Ambition lasts for three TURNS, not to be confused with three ACTIONS. So you get a 20% damage boost for the remaining 8 actions, for 160% extra damage. (assuming that you don't use more powerful skills during that time)
For most missions: rush the enemy. Build 1-2 reactors and then spam, interceptors, bombers, gunships (in that order). Transition to carriers if you don't win quickly. For longer missions & defense missions: get 1-2 reactors, 1 light carrier, 1 more reactor, then spam light carriers & super carriers. If lag becomes an issue, switch to your strongest capital ship. Against opponents with infest: spam either carriers, small fighters, or long range weaponry (i.e., Annihilator, if you have that) The only turrets I ever used were repair turrets, and rarely at that. Physics labs are amazing. Spam them. Barricades can be excellent early game, but only if you can spam them quickly enough. Good luck! (+)
Love your game! It's a shame that it's not going to be finished, but that's OK. However, my character (who currently hits for almost 400 when berserked) does have a request for you: would it be possible to add a quick update that adds 10x stats monsters to the summoner and allows you to re-fight the Golden Demon? Just that little change would mean a lot to him!
There are cheats in the game.
http://rocklou.com/awakening/?see=cheats
And if you do the 'piece of crap' cheat, you will activate super hard difficulty. :P Then you can do the 'battle=demon' cheat to fight a tough version of the Golden Demon.
lol I will change it so that only shows up at the start (after you click their portrait) then will go away