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Soultwister's Comments

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Sword Fight

Play Sword Fight

Oct. 30, 2017

Rating: 2

Cats4ever "Weakness at 100% reduces stats to their base level and removes Form, Forge, and many Award bonuses. Special attack chances remain as well as all Level 10 and 20 skills bonuses."

Sky Quest

Play Sky Quest

Oct. 21, 2014

Rating: 2

Other people have already said how crafting ruins the progression of the game but I think an even bigger problem is the levels. Unlike most other shoot em ups that I know the levels in this game randomly throw patterns against you. This makes it so the player feels they are playing the same level over and over again and combined with the fact that it is easy to get very strong weapons the game is tedious instead of fun.

The Peacekeeper

Play The Peacekeeper

Feb. 09, 2014

Rating: -7

I always knew Zakus sucked

Dynetzzle

Play Dynetzzle

Feb. 05, 2014

Rating: 6

This is great, at first it takes awhile to visualize what is going on with the folding but then you just get the pattern and are able to easily see what is suppose to go where.

Road of the Dead 2

Play Road of the Dead 2

Dec. 03, 2013

Rating: 2

I made it to about 8k in FUBAR only for the game to 'freeze' up on me (wouldn't continue thus I couldn't die and when I aborted it didn't update the score). I took a picture and sent it for missing achievements but it is really frustrating.

The Love Letter

Play The Love Letter

Mar. 06, 2012

Rating: 3

Who the hell keeps a kitten in a locker?

Abobo's Big Adventure

Play Abobo's Big Adventure

Feb. 10, 2012

Rating: 0

Wait, were those the zombies from Monster Bash?!?!?!!?!

Arzea

Play Arzea

Feb. 08, 2012

Rating: 3

OK, I was finally able to get back up using a flying enemy to bounce up (which was lucky since that enemy can move out of the room...) but still that should be fixed.

Arzea

Play Arzea

Feb. 08, 2012

Rating: 6

I wold like to bring up again the fact that if you do not have enough jump/speed orbs when getting the black key, it is not possible to get back up a ledge and finish the game. I even tried using the small bounce that happens when getting hit but I couldn't make it (I had 4/4 speed/jump)

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Nov. 19, 2011

Rating: 4

The game itself isn't bad. In fact I enjoyed the combat system. However the game drags on WAAAY to long and most nonboss battles end up with me using Rampage 3 times to win without a problem (I might have to attack normally once). Then the bosses just require me to Curse and Disease them and then Rampage/Beatdown. Then there is the problem with the animations taking awhile and not running as fast when in another tab. My biggest issue with the game is the castle seizing. This requires NO strategy at all and is too slow. Since you win when you take out the castle and all the enemies (including the enemy catapults) attack only the front line, you can order the two catapults and, when you get it, the dragon attack the castle and you will win in 2-3 turns.

Crystal Story

Play Crystal Story

Oct. 09, 2011

Rating: 2

One thing I noticed is that both debuffs and buffs are in the end unnecessary and just clutter the skill menu. In the beginning the debuffs are nicer due to the fact that one such as Armor Break will allow all the party members to get the extra damage against the enemy instead of just one. However as soon as you start facing the bosses which most have more then one stage (where all debuffs are wiped) and you have the buff all skills there is no reason to use the debuffs. Why use defense down (one or all) when you can use attack up (all) when fighting a boss and it will last the whole fight.

Crystal Story

Play Crystal Story

Oct. 08, 2011

Rating: 0

Am I the only one who hears the Final Fantasy victory theme in my head after battles?

Infestor

Play Infestor

Aug. 31, 2011

Rating: 0

I found it too easy just to skip a good part of levels by jumping and then detaching from the host to get higher. Otherwise it is a good, although simple, game.

The Book of Living Magic

Play The Book of Living Magic

Aug. 23, 2011

Rating: 2

Sooooo much detail. A simple game but a good one.

DuckLife3: Evolution

Play DuckLife3: Evolution

May. 12, 2011

Rating: 3

There is a glitch on the final Advanced Qualifier (maybe just in general) but my Running level has at a certain point where my duck would stop right at the edge and not start flying.

Escape from puzzle dungeon (Alpha Release)

Play Escape from puzzle dungeon (Alpha Release)

Feb. 27, 2011

Rating: 2

Not bad for an alpha. The controls seem to be relatively responsive and did what I wanted most of the time. The game itself isn't that hard but some of the levels were designed nicely, for example Miles!!! was nice to complete once you realize that it can not be solved the obvious way. However the reliance on the fake blocks makes the game more irritating and just trial and error instead of actually lending a good challenge. If you just use the fake blocks a little less and give subtle clues where they are the trial and error part can be eliminated.

The Deeplight Expedition

Play The Deeplight Expedition

Sep. 01, 2010

Rating: 1

I love this game but I have one issue with the hit detection. I was being impatient and jumped over a spiked block moving up and I cleared it but died anyway.

Abductroids

Play Abductroids

Aug. 31, 2010

Rating: 7

THE GUNS! THEY DO NOTHING! Good Game :)

Smiley Showdown

Play  Smiley Showdown

Aug. 29, 2010

Rating: 0

Not a bad game, has some unique additions to this style of game.

Stunt Racer

Play Stunt Racer

Aug. 17, 2010

Rating: -1

Not that fun, but people who are complaining they can't jump the hole, you aren't suppose to. While there are no breaks, your car slows down when you aren't holding the up arrow and you need to stop before the hole.

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