|
X Complete Initialization for 10 kreds Complete the Quest and earn an exclusive shiny kongpanion + 10 kreds 15% Congratulations! You’ve completed your Kongregate account! Congratulations! You’ve completed your Kartridge quest! Spend your hard earned kreds on some of these games! SteelGiant's messagesPublic messages for SteelGiant
NDSGU
Mar 19, 2014 3:55am can you fill me in with the storyline — can i help you with anything? i am interesting in become a game developer myself — and no expirienced no gaming yet , but your project seem to be something interested that i can follow
Loading
NDSGU
Mar 19, 2014 5:23pm
hmn maybe i go for art first since i like it hmn maybe i go for art first since i like it and perhaps we can talk to together then? since i really wanna talk to , i mean it not just like i just gonna go out after each comment like other people . SO in the mean time can we talk? oh and big question — how do i used the macro flash media 8 i just bought it and oh and can you show me how did you make this game ? your game , and are those space marine or no need to go back properly just — what is the at right now project is? show less
NDSGU
Mar 24, 2014 8:52am
i like flash and it make my computer run easy — so see you in 1 year heh , and i think we can work together then . one more thing , show me some small spoiler about your full game — please please , ar… show morei like flash and it make my computer run easy — so see you in 1 year heh , and i think we can work together then . one more thing , show me some small spoiler about your full game — please please , are we gonna fight a hive > ork > necron ? or something similar is it gonna be cliff hanging or really full one with storyline , set , graphic , and simplicity ? is there gonna be full awesome armory ? replay able , actual upgrade ? no addiction? are we gonna used some vehicle to shoot monster? is there even money or full out survival , and mission end reward? are you gonna make some series after it ? are you gonna give us a really mean boss — not just big health? a carefull land scape level , and detail graphic of our own ship ? woooh , and even awesome intro and cut scene every mission? how long would the game actually be ? 1 hour 10 hour ? 1 week show less
SteelGiant
Mar 25, 2014 9:41am
The plan was for one big campaign going deeper into a derelict. Fighting many variants and types of monster. Big upgrades system and many weapons. I’m not an animator, so while I had some cool ideas f… show moreThe plan was for one big campaign going deeper into a derelict. Fighting many variants and types of monster. Big upgrades system and many weapons. I’m not an animator, so while I had some cool ideas for cutscenes I would have had to either spend a lot of time on them or farm them out to someone else. Hope your experiments are going well and you are enjoying programming. show less
weezyfosheezy
Jan 24, 2014 12:11am Ah i finally really understand. Should note that it isnt a tool in order to predict the future upgrades (or if you did I missed it). My example with the manual power i would have to adjust total damage/click to an unknown number as that would go up as well with upgrade. It seems like every increase under any circumstance will lower money earned wit… show moreAh i finally really understand. Should note that it isnt a tool in order to predict the future upgrades (or if you did I missed it). My example with the manual power i would have to adjust total damage/click to an unknown number as that would go up as well with upgrade. It seems like every increase under any circumstance will lower money earned with an upgrade in manual click power from the calc if you keep Damage/click the same. show less
Loading
SteelGiant
Jan 24, 2014 7:03am
Yeah thats the issue. In hindsight I should probably have had people enter all the data rather than taking the shortcut as that would behave “as expected”, and you would be able to predict the effects… show moreYeah thats the issue. In hindsight I should probably have had people enter all the data rather than taking the shortcut as that would behave “as expected”, and you would be able to predict the effects of buying those upgrades rather than having to guess. If you set auto clicks/second to zero then your money earned will remain the same as you change manual power, but that isn’t particularly enlightening either… Thanks for pointing this out, perhaps I’ll add a mode where you enter more information and can use it for prediction, or just fix your current stats and then see the effects of predictions. show less
Nogard09
Jan 18, 2014 2:09pm i’m just curious what formulas you used for idle mine calculator to figure out the damage dealt and gold/s.
Loading
SteelGiant
Jan 18, 2014 2:43pm
The game doesn’t have very complicated formulas (which is why I was able to do this), your effective damage is just your pickaxe’s effective power minus the ore defence. It would be complicated (or at… show moreThe game doesn’t have very complicated formulas (which is why I was able to do this), your effective damage is just your pickaxe’s effective power minus the ore defence. It would be complicated (or at least require you to input lots of factors) to work out your pickaxes real effective power, so thats why I get you to supply an example damage stat as that tells me the combination of everything. From there you can get the actual damage for any ore easily. I made my gold/s calculation use whichever logic matched the g/s the game gives. show less
power784
Dec 26, 2013 12:26pm hey, what game creator do u use. im a game developer too and would like to know. i currently use gamemaker studio
Loading
SteelGiant
Dec 26, 2013 2:48pm
I work in eclipse. I didn’t use any tools really, I taught myself programming a few years ago and made a framework which I used to make the calculator. Using an actual set of tools would have been muc… show moreI work in eclipse. I didn’t use any tools really, I taught myself programming a few years ago and made a framework which I used to make the calculator. Using an actual set of tools would have been much easier and quicker. Luckily the “art style” didn’t require actually doing anything complex… show less
FusionZ143
Jul 18, 2010 10:24pm Any chance you’re still working on Derelict? I’ve never played it and other warhammer 40k ppl told me it was fun :O
Loading
SteelGiant
Jul 19, 2010 3:59pm
I’m actually hoping to bring out a new version soon, so keep a look out.
Winterous
Mar 23, 2009 8:00pm Derelict is cool as man. I know it’s early stages, but it’d be great if you added in more kinds of genestealers, like armoured ones, Flesh hooks to drag you close, that sorta thing. |