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Game comments and reviews
Jul. 30, 2011
To last 20+ minutes on survival - 1: Jar 2: polymorph 3: lightning 4: angel of death 5: skeleton 6: earthquake Spam Jars as your main spell to build up mana. Keep the angel and the skeletons out at all times to kill anyone who gets to the top level. Whenever you see someone threatening (warriors, brutes, etc - anything that can kill your skeletons/angel), hit them with polymorph. If they don't become sheep, hit them with lightning until they die. If a bulky creature makes it to the top level despite your polymorph and lightning, simply re-summon the angel and skeletons the instant they are killed. Hit earthquake basically whenever it's ready and there's plenty of stuff on screen.
May. 04, 2011
http://www.aircraft-charter-world.com/airports/africa/madagascar.htm For god's sake creator, update your game! :D
Jun. 19, 2010
Nick7676: Hunter with 6 Zands? Isn't combat a little bland and boring with that? Try a dogfight ship and check out the non-stop action, like this shredder: http://www.youtube.com/watch?v=tP-NH4K4IRI
Jun. 17, 2010
Chuffed - just managed over a million in bounty, top of all time highscore... In a shredder. :) Oh, and No need to dis Ben, the guy is a genius, hackers aren't his fault!
Jun. 14, 2010
God I still love the shredder. :)
Jun. 13, 2010
i found a great way to rock giant ships,this is what you need: Damage Bubble
Feb. 06, 2010
I felt this game was awful - after playing for 45 minutes, I still hadn't even come close to dying. Boring, too easy, and time-consuming.
Jan. 16, 2010
Awesome engine, flash graphics, and shop. Soreley lacking in game design though - a large ship, large collision box, and large health bar do not make a a fun, rewarding, or lasting experience. If there's one thing the shmup genre has learned over the years, it's that fun comes from small ships, small hitboxes, slow bullets, and no health bars (1-hit-death for the player).
Sep. 18, 2009
30 levels. Not hard enough.
The singer in 'train wreck' - worst vocalist in the whole wide world?
48:40 from game start to golden gun! Under the 50 minute mark now! Start with a 15 degree low shot, bounce with catapult... Repeat 3 times then buy jetpack Shoot with full horizontal shot, use jetpack before you hit the ground, then after jetpack use catapult. Repeat this until Uzi. Same horizontal jetpack juggle until you can get the 10k cannon, then the 40k cannon. Now the trick comes in - you've got to use the forward/back keys, and bounces on the ground, to align yourselft with the cashbags that are flickering as you travel so quickly at low altitude. Provided you line up well, you can rake in as much cash from bags as you do from distance. Buy AK47, buy golden cannon, buy tank, buy golden gun, win challenge. Easy! :)
Sep. 17, 2009
54minutes 45 seconds - From very beginning no money, to tank+golden gun. :)
Suggested impossible badge - Get the golden gun in under an hour's gameplay. My best so far: 1:00:24
Sep. 15, 2009
FINALLY nailed speedfreak perfect! Only 2 to go! ...
Jul. 12, 2009
995 seconds - all upgrades, all achevements, game complete.
Jan. 28, 2009
"Challenges 1-4 are pathetically easy, and challenge 5 is retarded. Every single time night comes one of the advanced enemies runs up and wrecks my fortress ignoring everything else, and no amount of firepower stops it.".......................................................................................Try flame turrets.
To get the hard badge - simply follow these easy steps: If the map has no oil wells, then start with FUNLABB (farm, nuclear dump, nuclear power, landfill, factory, laboratory (x2 or more). Upgrade vehicle fuel to ethanol level 1, then research nuclear power stations and build a second before first night. use flamethrower turrets to get through the first night. If there are oilwells, then start with GOFLABB - same idea, but instead of nuclear, start with gas power. Upgrade vehicles to natural gas, then upgrade power. Again get through first night with flamethrowers. After first night, your pollution should be low, making the rest easy - just upgrade nuclear power, get a decent nuclear grid going, and use tesla towers to nuke those level 1 zombies with your power surpluss. Obviously, if the map gives plenty of metal to start with, then replace 1-2 flame towers with machineguns.
Dec. 06, 2008
Finished all levels. Very addictive game! Loved it!
Oct. 17, 2007
Well, nice to see other people liked this. I think it's aboslutely attrocious. At least papa's pizzaria' was original, even if it was far, far too tedious. This though, is a very sub-par platformer. About as innovative as 'Jazz Jackrabbit', and far less polished.
Awesome little puzzler.
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