I was so disappointed when I couldn't leave the crater. Oh well. I was however very impressed on the quality of the whole structure, especially since it was just put together and then left empty and used for just looking at. It had a very isolated feel to the whole thing, and for what it was, I liked this game/experiment.
Judging by the fact that spikes kill you no matter where you touch them, they are deadly not because they are sharp and pointy, but because their temperature is secretly zero Kelvin, and you instantly freeze to death on contact.
One suggestion would be to be able to direct your units a little, since it is rather annoying to have Lee get almost up to someone to attack, and then turn completely around since a stronger enemy just appeared at the other side.
Is it possible to find a way to make the game run slower? It is going so fast for me that I go from position 1 to position 2 without actually being in between, which can put me inside walls.
It would be convenient for shopping/selling if you could click and hold the up/down arrows and have the amount bought/sold go up and down that way, instead of having to individually click a couple hundred times whenever you want to clean out your inventory to buy something expensive, or buy a bunch of stuff for a forge.
If you are playing the tutorial with more than one player, only one person can get the jetpack/whatever piece from the first fight, so the second person is stuck at the bottom of a pit. This is only inconvenient for about 30 seconds before you get to a door, but it would be nice if there was some way to fix that.
This is a very well done game. Great and intriguing story, and even though it is a little thing, I really like how the music changes once you start plying the final storyline. It makes it feel climatic.
I think there may be something wrong with version 2. Before it was updated, the walkthrough worked fine for me, but now it loads for a frame or 3, and then load bar vanishes, but nothing else changes and it is stuck at the loading screen with the forest town background. I have refreshed the page at least 5 times, and the same thing happens. It tries to load, and then the bar just vanishes and nothing happens.
Does the unlock all summon creatures medal include the three from premium content? If it does, I would suggest changing that. The reason is, either you always have those 3 summons, because you bought them, or you never have them. You don't have to actually find them.
The exp shown after battle and the exp shown at the party status screen don't match up. As in, After a battle, everyone was ~1/5 of the way through level 25, and right after, I clicked on the party portraits in the lower left hand of the screen, and Lance and Anna have 100% of the exp needed to hit the next level, Matt is 60 short, and Natalie has about a fifth of the way to go. This has happened in the opposite direction before, and people have lost exp from one battle to the next, though that seems to be because I purposefully killed them to make up for accidentally ending a different battle with someone else dead. The thing is, the exp displayed a battle or two later seems to pretend they never lost any exp. I have no idea now whether someone actually has the exp that the screens say they do. If I'm being too vague, I apologize. I know it is really frustrating hearing a problem exists, and not knowing enough to find it.
I was fighting some steel fish in the waste disposal plant, and there was only one left. It was killed between phases by the Valkyrie tank cannon that is summoned by the officer's hat. The counter rocket went up, the new enemy wave came in, and the counter rocket never came back down.
Just a little something, it would be nice if NPCs said something different after the first time you talk to them. Maybe like a shortened version of what they said if it is actually important, or just something shorter if it is unneeded ramblings or info.
Anyone know what the highest rating is? It would be nice if when you finished it gave your rating as a fraction, like the rating you got over the max possible rating.
This is one game where having a fast computer is a liability. If the game is running to fast, opening a bunch of new tabs and going to random sites on them might help slow down the game.
decent game, but in a genre where there are so many that are so much better. Going to agree with comatose that upgrade options would be nice, and added challenge to the star collection. Also, there isn't as much up and down movement as there is the potential for. Not bad when viewed independently though.
Level 5 isn't possible with the Runner without jumping, as far as I can tell.