There is a big miss with Bestiary/Ennemy Book. This would be particulary usefull for the upgrade. Upgrade I completly missed in the tutorial. Where is the rule book ? -- There is also no big boss. The over all level are fine but where is the feeling when you kill the big boss ? -- Endless mode in the todo list ? --
Agreed that Thunder drops the framerate. I don't count the number of fight I lost because of that.
*Seeing his cross stoping while the opponent still move*
Since there is a 25 mb limit, is this possible to make people download the sprite, map and picture in order to lighten the game ? That way, you could open up space for more level.
Didn't catch on the game. Sorry but the game miss 3 majors aspect:
- a detailed rule set (or at least a way to know what card does and at which price)
- What's are all the phase during the turn ?? I did 1 clic and I can't tell how many things happened
- a clear tutorial
Thax for the response!
-rules: http://tcg.azoriankings.com/help.html
-phases:
1) The attack phase of the first Player;
2) The defense phase of the second Player;
3) Action;
4) The attack phase of the second Player;
5) The defense phase of the first Player;
6) Action
- clear tutorial: :( but you can ask me whatever you want :)
Is there a way to play separatly each part of the story. For exemple, I wanted to play all the story with only 1 character (not sure if it's possible with the last boss but still).
Using a larger map would be more interesting. Your castel is at the center (or one corner) and you need to base your unit at some point when oppenent wave keep coming.
Blessing (only 1 point is enough) and healing (3 or 4 points) allow you to protect 5 armored unit on the battlefield. All that's is left is to crushing every things by adding ranged (and some mage) in the back. That way, I never exceded 38 units build when finishing the 15 fights.
This game lack actually some difficulty. Played all the level without losing a single life (3 extra one comprised).-------First rank up niveau 2 a bombard in each floors (wipe out almost all the floor by himself) then rank up all other unit as you wish to rank 2 then up to you for the rest.-----Fast forward really recommended.-----Also don't allow zombie being pushed back off the screen make things a lot slower (even boss can't advance properly in his own line).
Great game !!
Missing 1 big thing: quick way to accept the hero spell and potion. Sometime, you don't have the time to hover from hero icon to potion in order to play them.
It's true the mage tower reimplace the foot troop once you got enough gold at starter and you got 2 things: the pet and the skull. Then build archery unit near the mage tower in order to support them and kill safely the other long-ranged unit.
Mortar become useless in front of the chain lightening + elve.
Magic Mort is a lot more powerfull than the other. Mainly because you can summmon strong independant unit to support you.
Lastly, the most annoying unit is the Mind Queen + the worm. You can't really expect to move your fighting unit when the worm come up. Even more when they fight between them. Sleep potion solve/infernal this problem though.
For the passif research, just add in the description: 1 level only. I guess after building a bunch of tesla tower and the other big one (ground damage) at 300$. all that's left are to build nuclear tower.
Yeah, boss fight and endless mode are definitely in the todo list.