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Sep. 28, 2015
Heard about this from comments on quill18's Steel Jungle (similar style, but 3D and with more features) review. 2760, not bad for a few minutes :)
Sep. 26, 2015
So what's the difference in machines? If I'm interpreting the hover tooltips right, the Lv 5 Jenny gets $20/s per upgrade, which outstrips the return on the Mule ($9.4/s) and the Jacquard, and costs a lot less...
Sep. 14, 2015
With respect to the game itself, I really liked it. It was a good twist on the classic trader game (like Caravaneer) and I enjoyed the novelty of the combat. If there were any flaws, it would be the difficulty curve - the difficulty really depends on how good your ship's fittings are. Once you have good fittings you will never lose. Overall, I'd say 4.5/5 (which I will round up). Tres bien!
Developer Reply
Merci beaucoup Techhead7890, glad you enjoyed it :) we plan to work on the tweaking!
Tips and tricks: the "Evil" (Bogodarth/Shroud/Heyenikon) ship equipment is slightly faster and has more armor, which gives it better performance. Also, the last question in the pirate's quiz is a trick and there is no way to find out the actual age.
thanks for sharing good advice with the community :)
May. 05, 2015
While it says "your progress is permanently deleted", it just refers to progress after your last save! Don't freak out!
Apr. 11, 2015
When it says "check the walls" - the outer walls of the square count too, so make sure not to form any pockets on the sides. This would create two looping paths of walls.
Apr. 06, 2015
Finally got my first save-wipe bug after my comp restarted unexpectedly. Guess my cache/cookies got lost in the ether! :(
Mar. 05, 2015
Oh - I forgot to mention the length, which was roughly 50 minutes (on easy, at least!). The towers unlock about 20 minutes in, then about 35 minutes. To add onto what others have said; it's a simple game, but it kept me enraptured in the task of keeping my base alive and there's always something to do, without it feeling overly frantic. I can't wait to have a look at normal later.
This is a hidden gem with plenty of depth! Make sure you build lots of buffer towers that you can replace cheaply - that's what the tutorial is suggesting when it says "leave the top open". As well as that, focus on range upgrades. The net result is you don't waste all your money on good guns that then blow up easily. The advanced turrets are really useful when you get them - you should start with the gauss lasers for polygoids and get some power, and then I suggest an anti-trianguloid, power storage, and finally build a sonar for AoE. 3127 points, #363-C11 out.
Feb. 08, 2015
Lore001 - you want to arrange some over the corners, so they are about halfway off the element. You can do 3 in one corner and 3 on the other side.
Jan. 31, 2015
Very logical, very predictable types of collisions, but the way you plan them together and set them up makes this game brilliant. If you're having trouble getting started, look for blocks that are exactly the same distance away from an intersection and point them towards that spot. Does get harder with (spoiler) turns and frog-shuriken blocks though.
TH1zz ga3m l00kz liek it was code bai 10yr 0ld 0/10 wuld nt ply agam!!!11!! Heh, I'm kidding, it wasn't too bad. Got stunlocked by the first troll though which was funny.
Jan. 25, 2015
Is it just me, or do quads next to quads produce less heat output per pulse? I may be making hasty conclusions, but that setup doesn't seem to produce the same amount as heat as a quad with a (next-tier) solo cell.
Jan. 10, 2015
Wow, died on the last troll of wave 50 after coming straight from wave 37 ;-;
Jul. 20, 2014
Would it be possible for targeting while autopilot is disabled to not turn on the engines? I find this sends me off in some random direction that I don't want to go to...
Jul. 05, 2013
Would be a cool game, if you uploaded a fixed version... I can't even get money in this one
Jan. 10, 2012
I'm quite disappointed to see the mages don't have an anti-armour targeting function... it would, after all, be a bit silly to see them plinking at goblins >.< - Otherwise, brilliant game and production value with the gameplay, story and art, and the squaddy-soldier system works brilliantly!
Jul. 26, 2009
misty: click the <?> hexagon at the bottom of the screen.
Jul. 14, 2009
damn idiot reporters
Jul. 03, 2009
'0/5 needs baaadges!!!' ;) I love these games... Achievement Unlocked too.. they're awesome. awesome.
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