About as much fun as watching paint dry in a swamp, about as fast too. Seriously, I've had this running on idle for a month and I've yet to even earn a single soul. The minute it takes to check in each day? Not worth it.
I think you've got a bug with the map. I acquired one and now it seems items are randomly turning into more maps. I currently have 12. Unless this is supposed to happen because maps are cool.
This might just be me but I would really like it if the character animation stopped while in dungeons. It tends to slow things down a bit. Other than that I'm enjoying the game.
Hurricain, spouse of willow, age 28, born 1107 AD
Ponylips, child of Hurricain and Willow, age 28, born 1107 AD
Halysia, child of Hurricain and Willow, age 27, born 1108 AD.
Well. That's different.
It's funny that the level 17 werewolf explorer I had was awarded the title of epic, while the level 146 vampire reaper that I let die was given abyssal.
Might wanna rethink how titles are distributed.
Man, this takes me back. It's like a simple version of Angband with actual graphics. Personally I loved the game, I've been playing for about 4 hours non-stop and the only reason I'm qutting now is because it's after 2 am. It's always exciting to see those yellow chests pop and wonder what's in them. The music is nicely done and doesn't get too terribly repetitive, especially since it changes every 20 levels or so. The animations are fluid and the control scheme just really fits the game. My only complaint, and I know this has been said before, is how spells are cast. It would be much easier, especially for us laptop users, to have the spells assigned hotkeys, possibly 1-9. Or you could go the old route and make us press m, select book, choose spell, choose target...heh. Seriously though, a fantastic little game. 5/5
Good, easy to use interface. A bit on the simple side, but you do have to think about the upgrades you put in or you may find that having a full house doesn't matter when you can't serve them fast enough. Cleaning is a bit annoying, but tolerable as long as you save enough cash for it. It seems fun, but it also gets old a little quickly, as you have to do the same thing over and over again upgrades wise. Still, an amusing little game. 4/5
And Sehrgut, you have to place the bench in the spot where you want it.
Willis = Invul / FLCL= Infinite ammo / Armstrong = Longer reach / Arnold = Super strength / Guide = laser sight / appollo = all enemies use explosives. If you want the rest just go track down the original madness interactive. As for this, it's a pretty poor mod, mostly because of the glaring bugs, but also because, unlike any other mod or even the original, it has serious lag issues. How do you get lag issues in something as simple as this? Poor programming. It's shoddy work at best.
Wow. Very boring, with no incentive to keep playing. The music is incredibly irritating, always include a mute function. I wound up muting my computer so I didn't have to hear it anymore. Gameplay is very slow and repetetive. A pause feature would be very nice. Scale enemies so the more dangerous/harder to kill they are, the more money the give.
Laser weapons are freaking awesome. 2/5
Red soldiers = tesla towers
Everything else = gun towers
Heat ray towers = DEATH RAYS
Once you have that formula figured out, it's just a matter of getting the towers in place.
Fantastic how when things get heavy and it starts to lag your ship fires slower and the enemy ships fire FASTER. Now I know Flash isn't the most efficient programming system, but seriously, this is ridiculous.