I think it'd be helpful to save my preference for how many of each thing a click creates (1, 10, 100, max) for when I compulsively click from earth to moon, trying to maximize profit.
Also, I know it'd kind of skew the game, but I should be able to take the dead, partially decomposing bodies of angels to another planet with me!
Would also suggest adding items in any order, though I do get the logic these currently function on. Otherwise, great sequel! Though it might be my imagination, are these getting easier?
I think the problems a few commenters have encountered with the controls are due to the Chrome browser. I get no response in that, but the controls do work in firefox, on the same computer.
I get it. The game is actually a sly, yet important social commentary. The elephant in the room in regards to rave culture is drug use. Taken for a few frames, yeah, you'll do fine, but, over time the danger compounds, and even those under the influence of the elephant in the room fall prey to the changing dimensions it can induce. Faster and faster things move out of control, until the entire rave is ruined. Kudos developer, for touching our rationality with such a simple little game.
Excellent concept, nice artwork. I agree with the other commentators about lack of depth. A fun, if quick and simple, games that makes me hopeful or future sequels. Thanks to the developers.