It's missing one major part of soccer: the part where someone from the opposing team comes within two feet of my player and my player rolls around on the ground screaming and holding his knee.
Judging by the number of people who noticed the "car keeps flipping over" issue... I'm going to assume either they didn't test this before uploading, or that's an undocumented feature.
Yaaaay. Another crappy energy-based MMO where I can only do a mission (aka click "Engage" once) every 15-20 minutes but have to check in every 80-90 minutes to maximize my potential. Worse than Farmville.
Consider adding a shadow under the capsule to give a better read on where it is on the track. It'd be good to be able to rotate the camera, or at least zoom out to see the track while you're airborne.
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I've discovered that the guests complain about elevators less if you have multiple elevator shafts that don't serve the whole building. Instead of waiting in queue to go from floor 1 to 30, they wait in queue to go from 1 to 6, then 6 to 12, then 12 to 18, then 18 to 24, then 24 to 30. It's more total time in queue, but less time in each and therefore fewer complaints.
Not up to par with other Nerdook games. No level replay, no way to get enough money to sandbox new unit combinations, not enough money from each bounty to upgrade your army for the next level.
It was fine to start, but got buggy later. Meters would no longer count down, it wouldn't update the shot counter, the aiming line would get stuck, and it wouldn't count the points until the level was over. I'd like to see it get badges at some point too, but give them time to fix the bugs first.
1. Accuracy is calculated incorrectly through most of the game. 2. The Pistol challenge score is calculated incorrectly. 3. According to the calculations at the end of the Hostile Arena challenge, getting 100% accuracy should be enough to meet the hard badge requirement even if you only kill 1 hostile. 4. When you clear data, it's game over. You can't play past the Training level and you can't attempt the challenges with anything other than the MP5 and Glock 17. 5. The Glock 17 is manufactured by Glock, not Steyr. Stop badging games before the bugs are worked out, please.
I certainly enjoyed it, especially compared to all the other new games. Only noticed a few minor bugs, certainly nothing that broke the game. Did manage to get 0 deaths and a total time of 337 seconds for the first 39 levels (although the credits play after that -- how do I play level 40?)
These comments are the most depressing thing I think I've ever read. Fullmetal Alchemist? Are you people serious? These bosses are named after the seven deadly sins as accepted by the Roman Catholic Church and written about in depth by Dante Alighieri in The Divine Comedy (the first part is Dante's "Inferno"). Please, people, don't be ignorant: put down your laptop and pick up a book.
Hm. 14 of my survivors, instead of carrying resources around (like ammo to my towers), were just sitting in the depot, so I destroyed it. They all fled to the next depot and just sat there, so I destroyed that one too... and they all disappeared and left me with -14 survivors available.