What exactly is the benefit of playing at different difficulty levels? I chose hell "for fun", and I'm wondering if this is just a big fat waste of my time.
I understand the concept of a "management" game - I'm that guy who plays Madden by running trades/draft/signings and simming whole seasons without ever playing a single snap. That having been said, this is a very VERY thin shell of a management game. There is no customization available whatsoever, and no cool "trinkets" to play with and test-out.
Like Jessie2217, I have been unable to connect since yesterday (early evening, EST). I've tried four different computers on two different networks, and I'm just staring at "connecting..." with no other activity. Any suggestions?
I am AMAZED that 10,000 people thought this game was worth playing through to the finish. How frigging long is this going to take? And why is there no variety from one battle to the next? Argh!
Epic. This cross-promotion of sitting-on-ass and consuming-delicious-burgers will surely be the death of me. Damn good thing I landed my lady in college...because I sure as hell ain't going back on the 'scene' after this badge!
Ridiculously slow. Is there a way to play this one-player style? I'm not learning a thing, been over 15 minutes in a single match and not yet half-way through.
"If you have fewer, you must be using a save file for an old version that didn't correctly count kick kills, and you must restart from level 1." This is NOT TRUE. YOU, the DEVELOPER, need to fix your game. Don't try to make the gamer feel like they're wrong, when you can't make a working product. That's shoddy and ridiculous.