Games Achievements My Kong Sign In

Thoragnor's Comments

Comment

Eredan Arena

Play Eredan Arena

Feb. 04, 2014

Rating: 6

So, is there actually any difference between getting a random card vs getting a "booster pack" after a match? I appreciate that, regardless of the outcome, you always win a prize at the end... but there seems to be very little difference in what you actually can win. Also, it's been said before... this game is WAY too slow on the energy. It's a fun game, but doing a 30 minute regen timer only works on a mobile-exclusive game. If you need more money, rather than charging for energy, just do away with the energy bar entirely, and offer timed boost packages (such as double xp, double rewards, etc.) These types of packages DO make the game easier to advance in for those who want to pay, but also offer them no unfair advantage over the grinders, who are currently completely shut out of this game by the ludicrous energy timer currently implemented.

Endless Boss Fight

Play Endless Boss Fight

Oct. 31, 2013

Rating: 1

So... what exactly is the point of the uppercut and low punch? Because if you tap too quickly... you don't do any damage at all with them -.-... I'm still doing more damage with jab spamming than by gaming the upper/low punch into a nice speed...

Developer response from WhiteMilkGames

The low punch can be used to disable mines. The uppercut currently is not really used although you could use it to punch rockets that are coming down.

Binga

Play Binga

Oct. 25, 2011

Rating: -2

Nice game and all, but the last level is really REALLY spotty. I've played the game 2 times now, and both times on the last level only TWO of the numbers fall off.... I still have yet to figure out wtf the code is. First time it left me with 0,2,4,6,8,9 and second time it left me with 0,3,5,7,8,9... which winds up being only 3 numbers in common, which leaves me VERY confused.

Zombie Trailer Park

Play Zombie Trailer Park

Dec. 18, 2010

Rating: -8

Good game, except for if you use a yeehaw at the same time a s a big push, I managed to drop the enemy base to almost no health in one big push, and the enemy base sent 4 big zombies my way as well as a SHITTON of leapers all on lvl 1. was completely unstoppable.

Hostage Crisis

Play Hostage Crisis

Nov. 12, 2010

Rating: 1

For the love of god just remove the grey basic bomb, it only actually explodes 1/6 times or so, and seems to plague my game. When I am forced to make 9/10 of my kills with my gun simply because there are "dud" grey bombs all over the map, something is broken. 1) Grey bombs are completely useless as they are DUD's far too often, and when they rarely arent, a civilian decides it looks like candy. 2) Can we lop off civilians legs please? or tie them down to something? They love hugging the shotgunners, making it impossible to grab them. 3) Enemy grenadiers can kill civilians, and have the AI motivation of, "Shoot anything that moves because I have x-ray vision and can blow up walls!" Other than that the game is quite fun... although those 3 points make it maddeningly redundant.

Shattered Colony: The Survivors

Play Shattered Colony: The Survivors

Oct. 01, 2010

Rating: 1

Gameplay took far too long on most levels. on the first "real" level (the bridge) I had 400 resources of boards + bullets in EVERY SINGLE BUILDING, and yet, it always said "not enough boards" half the time. and sniper towers refused to fire because they had 300 bullets. Not terribly well designed. 4/5 for nice game concept/implementation. Missing 1 point due to MASSIVE amounts of bugs/glitches, and the fact that in a true zombie apocalypse, one wouldnt have hundereds of thousands of bullets just sitting around for each and every zombie. ( I once gathered 100 bullets off of a pile of cash, and 50 boards off of a bus, it reminds me of the infamous VG cats quote "How I Mine For FISH?!?!")

Reeelz

Play Reeelz

Sep. 04, 2010

Rating: -2

Guess I must not be bad at this game, got 55/60 tokens remaining at the end of 90 table, and had max tokens on the 2 tables before that. Good game, very different from the usual stuff ><.

Pixel Legions

Play Pixel Legions

May. 22, 2010

Rating: 1

Needs faster scrolling... killing the king + long live the king levels are nearly impossible just because its so hard to move the damn camera... having pixels able to move almost 12X faster than your camera is giving the AI a rather monstrous advantage in a RTS as quick paced as this...

Robot Wants Puppy

Play Robot Wants Puppy

May. 22, 2010

Rating: 1

Sigh... those green laser-shooter guys really irk me. When u die, their projectiles pass through all offscreen walls, and if there are none onscreen in the direction the shot was fired from, it will continue infinitely. Nothing like getting sniped upon spawning in. Second issue with those green guys was that if one of them falls while getting kitty swiped, they have a tendency to get bugged on ledges. It is now impossible for me to progress because there is a green guy stuck in a 1wayup part of the game. He is about 1.00000001 jumps above me, and as such, even if i throw kitty at the top of my jump, kitty doesnt reach :(. I beat this game before, but man, the bugs really turn me off =.=.

Hunter Story

Play Hunter Story

Jan. 31, 2010

Rating: 0

Scores seem to be completely random. . . I just cleared the ranbow snail lvl for prolly the 20th time now. . . got full combo, 100% accuracy and repel, and still only got 90k points due to the mob of green snails i guess. . . how the @#$% am i supposed to get an A on a lvl when i play it PERFECTLY but the game just decides not to give me enough to work with?

Creeper World Training Sim

Play Creeper World Training Sim

Dec. 27, 2009

Rating: 0

good game, beat it all in just over an hour. . . no need to move city on the bowl, just develop all energy on the ridge first, then place 4-5 blasters, as that will hold off the creeper for a good 15 minutes.

Endless Migration

Play Endless Migration

Dec. 25, 2009

Rating: 0

179.99 seconds =.= FML!!! great game though

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Sep. 14, 2009

Rating: 0

I found an interesting bug. . . If you kill the werewolf in front of the jail cell by getting behind him, and pouncing on him from behind, you sometimes go off-level (you enter the next area on top of him) HOWEVER, because you cant leave this area without the girl, you now ge a werewolf stuck to your feet squirming for the rest of the game ><

Epic War 3

Play Epic War 3

Jun. 24, 2009

Rating: 0

Another really ez way to beat the revenge waves, is to drop the enemy castle to about 75% health, sending the first wave. . . do some hit and run style tactics using your spellls, forward, then retreat as spells charge (thunder-crystal makes a great barrier), then regen ALL UNITS with a thunder crystal and a few archers holding off the rabble spawns from enemy, once everything is fully regenerated, rush the enemy base, cast comet as next revenge comes, and then lightning as the revenge after that wave comes. By keeping hundreds of units inches away from yours via spell blasts, your units should be able to take down the castle in a matter of seconds

Epic War 3

Play Epic War 3

Jun. 24, 2009

Rating: 0

Love the revenge rally thing, makes it so easy to completely dominate your enemy. . . with 6 ghost armors 4 cents and 15 dwarfs i fought off 75 units :P. . . just retreat as u hear the bell, send a meteor or sumtin that will stun/freeze the enemy bulk, rush back in, run out as they start to group up, leave hero to cover main units for 1 attack, rinse and repeat 3-4 times. . . bam 75 units down not one unit lost :P

Death Dice Overdose

Play Death Dice Overdose

Feb. 06, 2009

Rating: 0

blah, the game needs to be a bit more just in its randomization . . . in 3 games in a row i only got 2-4 capsules. . . thus i died from shock with terrible scores. . . then when i finally got a buncha capsules, i died at bout 8k. (For some reason, a purple block, AFTER DISSAPPEARING, killed me. . .) it was very strange, because i was in the only safe spot on the screen, but dead =.=) 3.5/5

Perfect Balance

Play Perfect Balance

Feb. 05, 2009

Rating: 0

the physics in this is so flawed. . . i just had a small blu ball slide over the course of 3 minutes a total of nearly a quarter of a milimeter sideways, hitting a flat piece square on, which for some reason made a super-large blue ball literally go FLYING off the top of the screen! take some physics lessons mate =.= 2/5

Warfare: 1917

Play Warfare: 1917

Oct. 27, 2008

Rating: 0

Trying level again now, and assault troopers arent firing anything. One infantry guy who survived my mortar held them off. . . (they "specialize in removing trenches my bum"). . . 4 men on a unit manage to throw one grenade . . . which misses. . . terrible. . .

Warfare: 1917

Play Warfare: 1917

Oct. 27, 2008

Rating: 0

Uhhh. . . is level 2 supposed to be impossible? I fill my trench with basic infantry, then send 2 waves of trench-stormer-guys in front of them. . . WHILE bombarding their trench with mortar. As my guys cross the screen, four out of five troops get blown to bits by random explosions. my mortar doesnt ever fire. It makes the noise, but nothing happens, and my last infantry troop makes a beautiful fodder line. Moral drops from 100% to 0% in an instant. My total of 0 troops surrender. Whooooooo :P 3/5 cuz im pretty sure germans didnt have mortar-firing rifles. (whenever their infantry shoots, it hits as a mortar :/)

Argue (Real-Time Strategy)

Play Argue (Real-Time Strategy)

Oct. 22, 2008

Rating: -1

wow. . . I just argued about throwing away moldy cheese. . . my opponents fact was "s^&$cake" reasoning was "blah" and whatever the other option was was "f@#$%&* N)(*$% die jew". . . uhh. . . doesnt REALLY argue that you shouldnt throw out cheese. . . Turn this game into a WAR GAME. . . cuz right now its kinda useless.. . . 1/5

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate