I find this game entertaining but frustrating. It's slow to load and a drain on my computer's resources. On the first level, I did fine until Zomborilla (end boss) where I accidentally clicked the slingshot too soon. Hitting 'Cancel Weapon,' instead of putting it away, results in a cooldown period as if the weapon had been used, and I wound up with 3 stars instead of 5. These little annoyances turn an entertaining game into a frustrating experience.
On the one hand, I sympathize with those people who are complaining about the lack of automated defenses: the storyline itself seems to suggest that, within a few weeks' time, there ought to be a number of archers firing from the wall. The one-hit barrage doesn't really do that justice. On the other hand, it's an absolutely excellent game, with a great story, fantastic detail, even a touch of humor, and the people who are complaining about "no wall-archers" would probably be the same ones saying "the wall-archers are stupid; they don't target properly" if they were there.
As I'm circling the pirate island at the very beginning of the game, my shots are all firing out to sea. My special ammunition is gone, also out to sea; everything I've earned to this point is going to be gone, and my ship won't be fully repaired. This is all very, very annoying. The lack of camera control is quite a nuisance. Work is needed with regards to basic English. Overall, I'd say the only really good thing about this game is that it involves pirates; everything else needs a lot of work.
I love the idiots who rate a game poorly because they had a technical problem on their end which prevented them from playing it. It's comparable to writing up a bad review of a movie because your car broke down on the way to the movie theater and you never got to see it.
A complete failure. Waves of fast-moving enemies that award no coin, coupled with a faulty countdown for the gold tower and badges that depend upon placing towers where the designer feels it is "most wise."
This is a fantastic game, but the lag I'm dealing with is truly extraordinary. My character is crossing the entire screen and dying on the barbed wire without responding to repeated instructions to move in the opposite direction. At times, he seems to start following the mouse pointer. I'm on the lowest graphics setting. My computer isn't the fastest in existence, but I play MMOs and various modern computer games without any problem.
It's not a bad game for one of its limited scope. My biggest issue is with the lag. The creator combines "this game does not run well on slow computers" and "this game is very CPU intensive" with "I've tested this game on very slow computers, and it works just fine," which doesn't make much sense to me. I do note that I have ridiculous lag problems in this game, with noticeable lag even on the low-graphics setting. My computer runs WoW, EVE Online, and various other major MMO's just fine, often with webpages and other user processes also running.
I find myself frustrated when, during puzzle levels, I cannot possibly maneuver my cannon quickly enough to catch even the majority of the coins that fall.
Alright, I've got to rave about one thing: a pet peeve of mine that is absent. I've lost count of how many classic top-down shooters I've played on Kong wherein the end boss dies, releases a crap-ton of money/power-ups/restoratives/what-have-you... and *ding* the level's over. You watch your ship fly off, often right through said goodies without picking any up. Here, I was able to scoop it all up at my leisure. Thank you, Mata!
Y'know, the game's fun... seriously, 5/5 here... but everybody who's talking about how the developer "must have been on drugs" needs to grow up and have a creative thought once in a while. Seriously; if you can't spit out a stream of 5 or 6 random images and put them together in some sort of bizarre sequence, esp. given the time to sit down and think about it, you're a robot.
"Passage" is the video game world's equivalent of the art world's dot on a canvas. This "game," then, is comparable to somebody seeing that, taking a smaller canvas, and making a smaller dot.
I see a save option right smack dab in the middle of everything: when you begin the game, and you're asked to select which tanks you wish to have available, it asks you if you want to include your avatars from the last time you played. If you select that, you begin with the last tank you were using. What else are you trying to save?
=)