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Tocken_Ninja's Comments

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Learn to Fly Idle

Play Learn to Fly Idle

Dec. 29, 2015

Rating: 1

I discovered the story line! Penguin 1: "We have to kill Dodo 666" Penguin 2: "Ooooooo'! Let's shoot snowballs!" Penguin 1: "Geniussssssss"!

Learn to Fly Idle

Play Learn to Fly Idle

Dec. 28, 2015

Rating: 1

A guide for an active play style(Beginners only) 1.) When the game loads, go into the achievements page and click on the add at the very bottom at the center, it only takes a few seconds but rewards you with 1000 RP. With that RP, upgrade your Faster RP as much as you can. 2.) For the most productive results balance your RP spending in Upgrade Reduction Cost, Faster Bullet Speed, and or Damage Increase. 3.) When all other RP upgrade(Dis-including Space folding[This is useful for late game so if you want to complete the game quickly lose bullet speed and increase this]You will want to upgrade the RP production when the other RP upgrades are more costly) 4.) When you've done all that, upgrade The following in priority... Damage, Max Shots, Launching Power(When if you can't reach the next best income object) I recommend staying on an object until you can one-shot it(This works primarily for a fast earth game but, this is rather difficult in the later half of the game[Space])

Undead Clicker : Tapping RPG

Play Undead Clicker : Tapping RPG

Dec. 21, 2015

Rating: 2

This game is addicting, I love how it was designed for an active play style, but you also have an idle aspect involved. 5/5 Stars!

Developer response from socialinus

Hi, Tocken_Ninja. Thank you for your comment! It means a lot to us :D

Galactic Clicker

Play Galactic Clicker

Dec. 06, 2015

Rating: 5

For beginners: I would suggest reseting for your first time when you have reached 50-100 PPI. After that I would recommend reseting when you've accumulated around 75%-100% of that previous reset PPI. It well maximize your profit gain as-well as increase the amount of actual playtime you get.

Galactic Clicker

Play Galactic Clicker

Dec. 06, 2015

Rating: 3

I wish this game still got updated, I love it so much; this is a game I can actually sit in front of and play for a good hour or two, maybe even more. Please return to us, ceptri.

Blackmarket

Play Blackmarket

Dec. 05, 2015

Rating: 19

My gun holds 384 rounds? That puts a whole new definition to spray and pray.

MineQuest

Play MineQuest

Apr. 30, 2015

Rating: 1

I have a minor suggestion: I think that it would be nice for people with trackpads to be able to tap the trackpad rather than needing to click it. It's the same concept just a little easier to tap the trackpad for some people. Other than this it's a phenomenal game!

MineQuest

Play MineQuest

Apr. 28, 2015

Rating: -1

Disregard my previous comment.

MineQuest

Play MineQuest

Apr. 28, 2015

Rating: -1

I think that a sell all button would be nice. When you get further into the game/leave it open on your browser, it gets a little bit tedious having to sell all of them. Other than that amazing game!

Idle Goo

Play Idle Goo

Mar. 08, 2015

Rating: 4

I found that transcending get's difficult around ^90, so my advice would be to transcend once you've doubled the amount of your acquired bits. This maximizes profit and speed it up. This strategy would also be the same as transcending when you reach the amount you have. Hope this speeds up production for any new players.

This is the Only Level

Play This is the Only Level

Mar. 05, 2015

Rating: 0

It's like math class. Teacher: "Alright it's only 3 problems, shouldn't take you too long!" *Looks at paper* Student: "3 problems but A-G on each one... That's what the ending reminded me of.

Idle Goo

Play Idle Goo

Mar. 01, 2015

Rating: 0

Disregard my previous comment.

Idle Goo

Play Idle Goo

Mar. 01, 2015

Rating: -3

First off I love the game, but as any other game it has things that could improve. 1.) Instead of individually clicking the upgrades/nano-modules by 100's(Later game). You should add an update which allows you to buy the max that you can afford. This goes for hivemind, and evolve. 2.) I would really like the game to glow 'Hivemind', and 'evolve' when i've got upgrades that can be purchased. Great game, and I hope to see these updates added!

Super Stacker

Play Super Stacker

Feb. 21, 2015

Rating: -2

Level 10 was much harder than level 12 in my opinion. Level 12 just requires you to take your time on each block placement. Take your time. That'd be my tip.

Run 3

Play Run 3

Feb. 20, 2015

Rating: 2

How is the medium achievement medium difficulty? Not sure if it's just me, but when playing level 20 on the winter games i struggle way to much. From my perspective it should be a hard achievement.

Developer response from player_03

Have you tried using a different character? For instance, the Lizard is actually pretty good at that level.

light-Bot

Play light-Bot

Feb. 17, 2015

Rating: -1

*Gives hard badge* What about my easy badge though? Damn you!

Idle Goo

Play Idle Goo

Feb. 16, 2015

Rating: 3

This game definitely gives "Idle" a whole new definition! I love it!

Multitask 2

Play Multitask 2

Feb. 09, 2015

Rating: 5

This is one of the most rage inducing games that i'ver played. This "Medium" badge should definitely be a hard badge, my reasoning behind it is that the keys are so close together for some games that it makes it unbearably difficult to reach 50 on the first gamemode; and even worse 40 on the second. Other than that great game.

Overlod

Play Overlod

Feb. 08, 2015

Rating: 3

Am I missing something with the boss fights? I seem to find myself struggling to push through the campaign with damage. 10k on a structure with 50m HP? I feel like that's strange, maybe i'm wrong with thinking that's the most I can do.

Galactic Clicker

Play Galactic Clicker

Feb. 06, 2015

Rating: 2

At first I was like: "Ooooh! Another Idle Game? Yes please!" Now after played for 5 hours without tabbing out, I'm thoroughly convinced that it's not an Idle game! You liar! I'm too addicted...

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