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Tolrick's Comments

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Archetype Defense (Alpha)

Play Archetype Defense (Alpha)

Oct. 14, 2017

Rating: 0

So, no tower I can place will actually damage any creep... Pretty horrible TD game if you can't even kill one creep in the tutorial level.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Aug. 21, 2015

Rating: 12

Y'know, I really really like this game. But it would be nice if we on Kongregate had an option to Upgrade our Deathmobile like they do on Facebook and Armor Games. Seems sort of a slap to us Kong users.

Dead of Night

Play Dead of Night

Aug. 01, 2015

Rating: 0

died in less than 4 nights. Unless you somehow improve your damage and speed AND add gunmen -every- night despite the fact you can't afford this all each night, you won't get far.

Dino Wars: Tower Defense

Play Dino Wars: Tower Defense

Aug. 01, 2015

Rating: 1

the idea of getting an income boost for sending creatures regardless of their success is interesting. It forces a choice between defense and offense.

Dino Wars: Tower Defense

Play Dino Wars: Tower Defense

Aug. 01, 2015

Rating: 0

Amusing game, needs some sort of progression method between fights so there's a sense of accomplishment.

Words Warriors

Play Words Warriors

Aug. 01, 2015

Rating: 2

can't figure out how to jump the pit in 'Escape'

Witch Hunt

Play Witch Hunt

Jan. 27, 2015

Rating: 3

Very cool game.

Developer response from kreig13

thank you!

Invasion

Play Invasion

Jan. 23, 2015

Rating: 0

first waves, easy. First boss, pretty much impossible. 1/5

Desert Tank Commander

Play Desert Tank Commander

Jan. 16, 2015

Rating: 1

commenting on your recommendation to keep trying level 1 until you get enough XP to improve your vehicles.... it takes 500XP to improve the initial vehicles, at a rate of perhaps 80 per try. Poorly designed game, I think.

Colony Defenders TD2

Play Colony Defenders TD2

Jan. 16, 2015

Rating: -2

I agree with the lag/graphic quality issues. This game has a lot of potential, but it lags to unplayability almost immediately. Some way of improving that would be helpful, even a full screen mode might help.

Prime World: Defenders

Play Prime World: Defenders

Jan. 16, 2015

Rating: 0

really pretty loading screen, but it refuses to go past that.

Monster Imperium

Play Monster Imperium

Jan. 16, 2015

Rating: 1

pretty boring game, if it can even be called that.

Ground War: Tanks

Play Ground War: Tanks

Jan. 14, 2015

Rating: 1

Clicking 'Play Now' doesn't work on Chrome either

Developer response from gameboxcy

Hello, can you please try to regresh and tru again. We will fix that ASAP. Best regards

AI-Conflict

Play AI-Conflict

Jan. 14, 2015

Rating: 22

"Player with a small screen is a poor player"?? That's the mark of an idiotic person with vastly unwarranted arrogance. I'm sure your comments have prevented player who actually have money, like myself, from supporting your craptastic attitude. Perhaps you'll learn from this, but I doubt it.

Keeper of the Grove 2

Play Keeper of the Grove 2

Jan. 12, 2015

Rating: -7

1/5. Game stalls out on the loading screen indefinitely. Not interested in waiting another 15 minutes for it to load.

Castles Wars

Play Castles Wars

Jan. 03, 2015

Rating: 2

Have to echo what a lot of people are saying. The game needs a way to set autopathing. Constantly having to click and drag from every castle all the time is annoying.

Attack From Prague

Play Attack From Prague

Dec. 09, 2014

Rating: 0

..... I don't have words for how lacking this game is.

Burnt Plate

Play Burnt Plate

Dec. 07, 2014

Rating: 2

Lost 4 of my 5 starting units in the first battle. Not enough of a reward to resupply. I now have one unit to take on the same mission that just killed 4 of my tanks. What a fun exercise in futility.

Border Defense

Play Border Defense

Dec. 07, 2014

Rating: 0

Very basic game. Could use a lot more polish. Repair function would be very nice, since some enemies attack towers.

SAS Zombie Assault TD

Play SAS Zombie Assault TD

Nov. 28, 2014

Rating: -3

Rating 1/5 for the stupidly difficult opening map. People really need to understand the concepts of game balance and difficulty scale. It's supposed to get harder -as- you progress, not start out at Nightmare Mode.

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